CatzRuleZWorld wrote:
Thirdly is a better management for when someone disconnects from a game. I think it should be easy enough to tell when a player disconnects BEFORE being defeated and if they do, their commander definitely DOESN'T explode and you could set it to either share units (like "share on death") even when "share until death" is on and the commander would turn into a support commander or you could set it to turn the com into an AI to finish the game with all the disconnected player's units.
this is abusable by disconnecting on purpose
what i would like most is having autorecall from galacticwar implemented into the game - possibly as a 3rd game option (fullshare,share until death,autorecall)
it would do the following:
once a player disconnects he starts a recall process (of say 30-60 seconds) - if acu doesnt die in that period of time the acu is removed from battle and his stuff is shared with allies - if acu is killed before recalling all of his stuff would explode
that way you would have a pretty good way of playing share until death games that dont get completely fucked once someone loses connectionStatistics: Posted by Lame — 17 Apr 2014, 23:27
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