Forged Alliance Forever Forged Alliance Forever Forums 2014-09-27T21:06:06+02:00 /feed.php?f=42&t=8530 2014-09-27T21:06:06+02:00 2014-09-27T21:06:06+02:00 /viewtopic.php?t=8530&p=81932#p81932 <![CDATA[Re: "pause" for transports]]>
Vee wrote:
FYI if you select a group of units together with some transports, and then click the transport icon to somewhere, the units start to move to their destination and the transports pick up units and bring them to their destination, then they come back to pick up more units.

Yes but the transport picks them up before you can give them their full orders, that's the problem here.

Statistics: Posted by RedX — 27 Sep 2014, 21:06


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2014-09-22T10:07:02+02:00 2014-09-22T10:07:02+02:00 /viewtopic.php?t=8530&p=81141#p81141 <![CDATA[Re: "pause" for transports]]>
E8400-CV wrote:
Just as interesting as they already are. You just need to click fast or have your transport a bit away.

A better idea would be that you can still give orders to units in a transport, without having to reselect anything.


sure, would be very good

Statistics: Posted by ZeRen — 22 Sep 2014, 10:07


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2014-09-22T00:22:48+02:00 2014-09-22T00:22:48+02:00 /viewtopic.php?t=8530&p=81114#p81114 <![CDATA[Re: "pause" for transports]]>
A better idea would be that you can still give orders to units in a transport, without having to reselect anything.

Statistics: Posted by E8400-CV — 22 Sep 2014, 00:22


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2014-09-20T12:25:47+02:00 2014-09-20T12:25:47+02:00 /viewtopic.php?t=8530&p=81071#p81071 <![CDATA[Re: "pause" for transports]]>
with this options drops would be more intresting

Statistics: Posted by ZeRen — 20 Sep 2014, 12:25


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2014-09-20T12:19:55+02:00 2014-09-20T12:19:55+02:00 /viewtopic.php?t=8530&p=81070#p81070 <![CDATA[Re: "pause" for transports]]> Statistics: Posted by Vee — 20 Sep 2014, 12:19


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2014-09-20T03:16:01+02:00 2014-09-20T03:16:01+02:00 /viewtopic.php?t=8530&p=81060#p81060 <![CDATA[Re: "pause" for transports]]> Statistics: Posted by Lionhardt — 20 Sep 2014, 03:16


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2014-09-20T02:51:45+02:00 2014-09-20T02:51:45+02:00 /viewtopic.php?t=8530&p=81059#p81059 <![CDATA[Re: "pause" for transports]]> Statistics: Posted by E8400-CV — 20 Sep 2014, 02:51


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2014-09-20T02:15:29+02:00 2014-09-20T02:15:29+02:00 /viewtopic.php?t=8530&p=81054#p81054 <![CDATA[Re: "pause" for transports]]> Statistics: Posted by Lionhardt — 20 Sep 2014, 02:15


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2014-09-20T02:08:55+02:00 2014-09-20T02:08:55+02:00 /viewtopic.php?t=8530&p=81053#p81053 <![CDATA[Re: "pause" for transports]]>
A pause on a transport would be one of those things more people click on accident than actually use.

Statistics: Posted by E8400-CV — 20 Sep 2014, 02:08


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2014-09-19T11:16:35+02:00 2014-09-19T11:16:35+02:00 /viewtopic.php?t=8530&p=81021#p81021 <![CDATA[Re: "pause" for transports]]> Statistics: Posted by zeroAPM — 19 Sep 2014, 11:16


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2014-09-19T06:06:43+02:00 2014-09-19T06:06:43+02:00 /viewtopic.php?t=8530&p=81000#p81000 <![CDATA[Re: "pause" for transports]]> Statistics: Posted by Lionhardt — 19 Sep 2014, 06:06


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2014-09-17T17:31:06+02:00 2014-09-17T17:31:06+02:00 /viewtopic.php?t=8530&p=80907#p80907 <![CDATA[Re: "pause" for transports]]>
In DMS, there was a function where the units would only move to the ferry beacon if they are the next to be transported. This way you can have a defensive front that will cover the transports as they evacuate your units. Now most players send their units on one-way trips due to the hassle of trying to relocate or retreat using transports. I feel this would have helped address that issue as well as look cool doing it.

Anyway, back to your suggestion, you may want to peek around the DMS mod and see if it is possible to accomplish your goal.

Statistics: Posted by The Mak — 17 Sep 2014, 17:31


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2014-09-17T16:44:53+02:00 2014-09-17T16:44:53+02:00 /viewtopic.php?t=8530&p=80903#p80903 <![CDATA["pause" for transports]]>
but I kinda missing option to pause transport, becouse when I click on him, he immediately start picking engies, you can send him away but how far not to waste time?

and this pause would solve this, so you click on paused transport to pick units, but he is paused so he won't move until he is unpaused( when you give him direct move order he will move of course)

I found it few days ago and I love it ( thx sniping Tokyto :D )

Statistics: Posted by ZeRen — 17 Sep 2014, 16:44


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