Forged Alliance Forever Forged Alliance Forever Forums 2013-05-29T08:51:45+02:00 /feed.php?f=50&t=3978 2013-05-29T08:51:45+02:00 2013-05-29T08:51:45+02:00 /viewtopic.php?t=3978&p=43737#p43737 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]>
Anaryl wrote:
Recall is absolutely useless. There are absolutely no practical reasons to use it.


?

You won't be able to rank up if you don't recall.

Maybe right now it has no in-game use to rank up, but pretty soon, you will not be able to do much without :)

Statistics: Posted by Ze_PilOt — 29 May 2013, 08:51


]]>
2013-05-29T08:39:12+02:00 2013-05-29T08:39:12+02:00 /viewtopic.php?t=3978&p=43735#p43735 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by Anaryl — 29 May 2013, 08:39


]]>
2013-05-29T07:05:13+02:00 2013-05-29T07:05:13+02:00 /viewtopic.php?t=3978&p=43728#p43728 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]>
Ze_PilOt wrote:
Well, maybe I can auto-recall on disconnect, after all it's not like you can abuse it in any way...


I feel like I'm being a dumbass here.. But how could one abuse it?

You will still lose battle ect. There is no difference to if they simply pressed the recall button themselves.

Statistics: Posted by Nombringer — 29 May 2013, 07:05


]]>
2013-05-28T21:51:56+02:00 2013-05-28T21:51:56+02:00 /viewtopic.php?t=3978&p=43703#p43703 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by Ze_PilOt — 28 May 2013, 21:51


]]>
2013-05-28T21:37:43+02:00 2013-05-28T21:37:43+02:00 /viewtopic.php?t=3978&p=43701#p43701 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]>

Statistics: Posted by Nombringer — 28 May 2013, 21:37


]]>
2013-05-28T21:26:48+02:00 2013-05-28T21:26:48+02:00 /viewtopic.php?t=3978&p=43700#p43700 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]>
Maybe only if the guy is in less than 2 units from his spawnpoint.

Statistics: Posted by Ze_PilOt — 28 May 2013, 21:26


]]>
2013-05-28T21:15:47+02:00 2013-05-28T21:15:47+02:00 /viewtopic.php?t=3978&p=43698#p43698 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by CrazedChariot — 28 May 2013, 21:15


]]>
2013-05-18T08:46:49+02:00 2013-05-18T08:46:49+02:00 /viewtopic.php?t=3978&p=42469#p42469 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by pip — 18 May 2013, 08:46


]]>
2013-05-18T08:43:59+02:00 2013-05-18T08:43:59+02:00 /viewtopic.php?t=3978&p=42468#p42468 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by Ze_PilOt — 18 May 2013, 08:43


]]>
2013-05-18T08:43:27+02:00 2013-05-18T08:43:27+02:00 /viewtopic.php?t=3978&p=42467#p42467 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by pip — 18 May 2013, 08:43


]]>
2013-05-18T08:38:11+02:00 2013-05-18T08:38:11+02:00 /viewtopic.php?t=3978&p=42466#p42466 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]>
If you log into GW, and attack, and then relog, you are still automatically on the hook for gw. If you get disconnected from FAF (TCP/IP error) you are still on the hook for GW. (the second one I can see being a bug, the first, just needs to be changed.

Also, is there no chance I could get my ava/victories back is there?

Statistics: Posted by Anaryl — 18 May 2013, 08:38


]]>
2013-05-18T08:22:28+02:00 2013-05-18T08:22:28+02:00 /viewtopic.php?t=3978&p=42463#p42463 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]> Statistics: Posted by Ze_PilOt — 18 May 2013, 08:22


]]>
2013-05-18T07:15:41+02:00 2013-05-18T07:15:41+02:00 /viewtopic.php?t=3978&p=42459#p42459 <![CDATA[Re: BUG URGENT: GW pulling nonlogged in players into game.]]>
(To clarify, semantics aside, I agree with Anaryl.)

Statistics: Posted by FunkOff — 18 May 2013, 07:15


]]>
2013-05-18T05:22:30+02:00 2013-05-18T05:22:30+02:00 /viewtopic.php?t=3978&p=42455#p42455 <![CDATA[BUG URGENT: GW pulling nonlogged in players into game.]]>
Logs: http://pastebin.com/MxEQT3xm

This really kinda sucks when you've spent a day grinding nonstop, have about fifty five victories on your avatar, and working towards fivehundred credits (five/max simultaneous attacks).

In my opinion, if you are going to have full destructible avatars, with little to no persistency, players being pulled into games without being logged into GW should probably be considered an unacceptable state of affairs.

Statistics: Posted by Anaryl — 18 May 2013, 05:22


]]>