Statistics: Posted by Ze_PilOt — 09 Jun 2013, 15:02
Statistics: Posted by Ze_PilOt — 08 Jun 2013, 20:45
FunkOff wrote:
-Make players able to attack/defend only one planet at a time.
-Make the control percentage change every minute.
-If you attack a planet for 1 minute, gain a +0.1% of control.
-Credits could be earned along with this, such as +1 credit per +0.1% planet control.
-Attacks continue until successfully defended, counter-attacked, or retreated.
-Make combat games worth more, an actual fought battle should give 0.2% control per minute (to the victor).
Statistics: Posted by rkrempel — 08 Jun 2013, 20:25
Statistics: Posted by Ze_PilOt — 08 Jun 2013, 19:50
Statistics: Posted by rkrempel — 08 Jun 2013, 19:24
Statistics: Posted by Ze_PilOt — 08 Jun 2013, 17:54
Statistics: Posted by LegoGuy — 08 Jun 2013, 17:21
Statistics: Posted by Golol — 08 Jun 2013, 08:34
Statistics: Posted by Ze_PilOt — 07 Jun 2013, 20:56
Statistics: Posted by FunkOff — 07 Jun 2013, 20:54