Statistics: Posted by Golol — 27 Jul 2013, 10:00
Statistics: Posted by Ze_PilOt — 27 Jul 2013, 09:44
Statistics: Posted by Golol — 27 Jul 2013, 09:28
Golol wrote:
how about seconds equals mass cost divided by (10 [random number]*tech lvl) squared?
more expensive units would be less viable than cheaper units.
a titan would be seconds = 840/30 squared = 13 mins (quite high)
a atriker would be seconds = 50/10 squared = 25 secs (okay)
as a result higher tech units wouldnt have to cost more since theyll be deployed around the time when theyre not op.
unfortunately you would have to wait 70 hours for a monkeylord...
Statistics: Posted by RoundTabler — 27 Jul 2013, 01:06
Statistics: Posted by Golol — 27 Jul 2013, 00:49
Statistics: Posted by Nombringer — 25 Jul 2013, 13:46
Statistics: Posted by Ze_PilOt — 25 Jul 2013, 13:08
Statistics: Posted by Nombringer — 25 Jul 2013, 13:00
Statistics: Posted by Ze_PilOt — 25 Jul 2013, 07:47
Statistics: Posted by Nombringer — 25 Jul 2013, 06:12