I suggest that, if a planet is >50% one faction, and, all the planets it is linked to are >50% that faction, then that faction should gain an automatic attack on that planet. An automatic attack charges just like an attack made by a player, but doesn't require a player to be active to maintain it. The automatic attack is ended when the trigger conditions no longer exist or the planet reaches 100%. This way, the system can handle some automated mop-up actions that aren't interesting to the players without making it imbalanced.Statistics: Posted by DeadMG — 10 Sep 2013, 10:29
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