Forged Alliance ForeverForged Alliance Forever Forums2013-12-31T23:46:20+02:00/feed.php?f=50&t=60842013-12-31T23:46:20+02:002013-12-31T23:46:20+02:00/viewtopic.php?t=6084&p=60568#p60568Statistics: Posted by Ze_PilOt — 31 Dec 2013, 23:46
]]>2013-12-31T23:41:25+02:002013-12-31T23:41:25+02:00/viewtopic.php?t=6084&p=60567#p60567Statistics: Posted by Swkoll — 31 Dec 2013, 23:41
]]>2013-12-31T14:34:48+02:002013-12-31T14:34:48+02:00/viewtopic.php?t=6084&p=60526#p60526 Either way, you are now auto-recalling on disconnect.
Statistics: Posted by Ze_PilOt — 31 Dec 2013, 14:34
]]>2013-12-31T13:47:29+02:002013-12-31T13:47:29+02:00/viewtopic.php?t=6084&p=60520#p60520thread? Imho that guy was cheating somehow. Because of that I still am after that.
Statistics: Posted by theManfet — 31 Dec 2013, 13:47
]]>2013-12-31T13:27:01+02:002013-12-31T13:27:01+02:00/viewtopic.php?t=6084&p=60516#p60516 I could try to make a auto-recall if people are disconnected with each other, but if your connection is unstable, prepare to die a lot for no reason, it's not something I can't fix.
Statistics: Posted by Ze_PilOt — 31 Dec 2013, 13:27
]]>2013-12-31T13:17:21+02:002013-12-31T13:17:21+02:00/viewtopic.php?t=6084&p=60515#p60515Imagine losing an avatar with 30 victories to a disconnect.
Statistics: Posted by buletproof_bob — 31 Dec 2013, 13:17
]]>2013-12-31T09:46:24+02:002013-12-31T09:46:24+02:00/viewtopic.php?t=6084&p=60509#p60509Statistics: Posted by Cuddles — 31 Dec 2013, 09:46
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