Forged Alliance Forever Forged Alliance Forever Forums 2014-01-02T16:13:09+02:00 /feed.php?f=50&t=6092 2014-01-02T16:13:09+02:00 2014-01-02T16:13:09+02:00 /viewtopic.php?t=6092&p=60749#p60749 <![CDATA[Re: Tech restrictions for lower ranks?]]> Statistics: Posted by Szakalot — 02 Jan 2014, 16:13


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2014-01-02T15:50:18+02:00 2014-01-02T15:50:18+02:00 /viewtopic.php?t=6092&p=60745#p60745 <![CDATA[Re: Tech restrictions for lower ranks?]]> that is enough for me. people are already asking others for t3 units etc. and not being able to build t2/t3 is too heavy

Statistics: Posted by Golol — 02 Jan 2014, 15:50


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2014-01-01T12:42:09+02:00 2014-01-01T12:42:09+02:00 /viewtopic.php?t=6092&p=60611#p60611 <![CDATA[Re: Tech restrictions for lower ranks?]]>
rkrempel wrote:
I agree it'd be pretty cool, but probably way too game-breaking to work as well.

However, maybe it could be possible to configure your commander with a specific set of blueprints? That way, everyone would have access to some, but not all units (causing certain commanders to be more suitable to certain maps, or to specialize in air). Higher ranks would have room for more blueprints, but not exclusive access to them. So they´d be more versatile, rather than more powerful. Maybe it's even possible to add captured tech to your "blueprint collection".


So each commander would have a database of units and structures they could build? I guess new schematics would cost money/credits so it would give people to play more often than not and try harder to win. I also like the idea of being able to build captured units and structures but that would make it hard to build opposing faction PDs and SACUs, unless an engineer would have access to the PD and a T3 engineer that builds a quantum gateway, have that build an SACU? Overall if such a thing were possible I think it would be a great addition, similar to SupCom 2 in the unit/structure unlocks but none of those added surprise bonus' that can be a real pain to deal with.

Statistics: Posted by WinterShade — 01 Jan 2014, 12:42


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2014-01-01T12:28:47+02:00 2014-01-01T12:28:47+02:00 /viewtopic.php?t=6092&p=60610#p60610 <![CDATA[Re: Tech restrictions for lower ranks?]]>
However, maybe it could be possible to configure your commander with a specific set of blueprints? That way, everyone would have access to some, but not all units (causing certain commanders to be more suitable to certain maps, or to specialize in air). Higher ranks would have room for more blueprints, but not exclusive access to them. So they´d be more versatile, rather than more powerful. Maybe it's even possible to add captured tech to your "blueprint collection".

Statistics: Posted by rkrempel — 01 Jan 2014, 12:28


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2014-01-01T05:32:44+02:00 2014-01-01T05:32:44+02:00 /viewtopic.php?t=6092&p=60586#p60586 <![CDATA[Re: Tech restrictions for lower ranks?]]>
FunkOff wrote:
This was mentioned awhile ago, but in combat, will lower ranks have less access to tech levels?

eg,
Ranks 1 and 2 --> tech 1 only
Ranks 2 and 3 --> techs 1 and 2
Ranks 4 and 5 --> tech 1, 2 and 3, but no arty/nukes/gates
Rank 6 --> all tech 1, 2 and 3
Rank 7 and 8 --> all tech

I think it'd be pretty cool. Like in the first UEF mission in the supcom campaign, the Colonel says you can't build the tech 2 units, but you get to play with them.

I don't like this Idea, is like to play SupCom 2...
and if you go against a Higher Rank(me against you for example)I would not be able to make Tech 2 and you would be spaming Bricks/Percies/Harbies/Othuns... and again I would be throwing only T-1 to the Death...

Statistics: Posted by Gerfand — 01 Jan 2014, 05:32


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2014-01-01T03:34:49+02:00 2014-01-01T03:34:49+02:00 /viewtopic.php?t=6092&p=60576#p60576 <![CDATA[Tech restrictions for lower ranks?]]>
eg,
Ranks 1 and 2 --> tech 1 only
Ranks 2 and 3 --> techs 1 and 2
Ranks 4 and 5 --> tech 1, 2 and 3, but no arty/nukes/gates
Rank 6 --> all tech 1, 2 and 3
Rank 7 and 8 --> all tech

I think it'd be pretty cool. Like in the first UEF mission in the supcom campaign, the Colonel says you can't build the tech 2 units, but you get to play with them.

Statistics: Posted by FunkOff — 01 Jan 2014, 03:34


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