Statistics: Posted by Lionhardt — 09 Dec 2014, 14:29
ozonex wrote:Krapougnak wrote:Hi,
How is this different from the "Adaptative Ressources Spots" mod from Scrontch+C14 that removes resource spots around non-occupied spawn points ?
Because it add/removes additional resources when there are 2 players in same corner. Also this is not a mod, but map itself.
Statistics: Posted by DeimosEvotec — 09 Dec 2014, 13:39
Krapougnak wrote:Hi,
How is this different from the "Adaptative Ressources Spots" mod from Scrontch+C14 that removes resource spots around non-occupied spawn points ?
Statistics: Posted by Krapougnak — 09 Dec 2014, 12:10
Statistics: Posted by IceDreamer — 08 Dec 2014, 18:44
Statistics: Posted by ozonex — 07 Dec 2014, 10:44
Statistics: Posted by Krapougnak — 07 Dec 2014, 09:18
['SpawnWithArmy'] = STRING( 'ARMY_X' ),
['SpawnWithArmy'] = STRING( 'ARMY_XY' ),
Statistics: Posted by ozonex — 06 Dec 2014, 16:35
Statistics: Posted by Lionhardt — 06 Dec 2014, 15:31
Statistics: Posted by ozonex — 05 Dec 2014, 20:42