After a long break (University is a time thieving bitch!) I think I found some more time again.
Thanks a lot for your efforts ! I'm sure this will help me learn and understand ^_^
Some of the changes you made sort of destroy the intended meta for this map but the Ai would probably not understand this anyway so if it helps the Ai I might find a compromise for future versions.
-- flattening the map ultimately changes the meaning of navy on this map. most cruisers and battle ships are now able to reach all areas of the map. The original idea was to limit Firing access to around 50~70% of the landmass but no more. I fear this will lead to naval dominance which was not intended.
though I liked the big heights of the small islands in the center they were indeed buggy and even for air hard to navigate lol ( intis crashing into the mountains kinda made me chuckle once or twice - but that was not intended,
In that regard would lowering the sea level and the land levels in general make a change for air planes? So the height difference remains but Air is less hindered?
the intended meta:
Basically on a 4 v 4 scheme I wanted the mids to clash on each other early with suport from the other positions. should one side win the mid player has to refocus as theres no land access to the other positions, the mid could either turtle up +arty or switch to navy / air.
navy sides could support the center of the island but would not dominate mid as it is seen frequently in setons.
Air on the other hand has full access but should also be busy trying to fortify their volcanoes and fending of navy raids.
generally This is setons but you aren't fucked just cause one of your team mates messed up right away. early victories still snowball ofc but not as hard as they would on setons.
the distance between each island and base covered t2 arty range and the height offered great cover so those islands were very important strategical assets to control.
Now they are worth one mex. I'm not sure whether I will be satisfied with that particular change.Statistics: Posted by andybe — 09 May 2017, 03:09
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