Forged Alliance Forever Forged Alliance Forever Forums 2016-01-11T23:38:18+02:00 /feed.php?f=67&t=11333 2016-01-11T23:38:18+02:00 2016-01-11T23:38:18+02:00 /viewtopic.php?t=11333&p=117516#p117516 <![CDATA[Re: Rumor of Brick/Percy range nerf]]> Statistics: Posted by Morax — 11 Jan 2016, 23:38


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2016-01-04T12:01:32+02:00 2016-01-04T12:01:32+02:00 /viewtopic.php?t=11333&p=116990#p116990 <![CDATA[Re: Rumor of Brick/Percy range nerf]]> Statistics: Posted by Tremarl — 04 Jan 2016, 12:01


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2015-12-25T13:51:07+02:00 2015-12-25T13:51:07+02:00 /viewtopic.php?t=11333&p=116423#p116423 <![CDATA[Re: Rumor of Brick/Percy range nerf]]> Statistics: Posted by Ithilis_Quo — 25 Dec 2015, 13:51


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2015-12-25T01:43:24+02:00 2015-12-25T01:43:24+02:00 /viewtopic.php?t=11333&p=116405#p116405 <![CDATA[Re: Rumor of Brick/Percy range nerf]]>
Ithilis_Quo wrote:
Basicly idea is make it as it already is in equilibrium :-)

I was waiting... was worried you wont post it in here. Almost lost a bet... but :)))))

Statistics: Posted by speed2 — 25 Dec 2015, 01:43


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2015-12-25T01:27:48+02:00 2015-12-25T01:27:48+02:00 /viewtopic.php?t=11333&p=116403#p116403 <![CDATA[Re: Rumor of Brick/Percy range nerf]]>

Statistics: Posted by Ithilis_Quo — 25 Dec 2015, 01:27


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2015-12-25T00:08:32+02:00 2015-12-25T00:08:32+02:00 /viewtopic.php?t=11333&p=116402#p116402 <![CDATA[Re: Rumor of Brick/Percy range nerf]]> Statistics: Posted by IceDreamer — 25 Dec 2015, 00:08


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2015-12-24T23:29:23+02:00 2015-12-24T23:29:23+02:00 /viewtopic.php?t=11333&p=116401#p116401 <![CDATA[Re: Rumor of Brick/Percy range nerf]]> Statistics: Posted by Kalvirox — 24 Dec 2015, 23:29


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2015-12-23T22:38:56+02:00 2015-12-23T22:38:56+02:00 /viewtopic.php?t=11333&p=116293#p116293 <![CDATA[Re: Rumor of Brick/Percy range nerf]]> Statistics: Posted by briang — 23 Dec 2015, 22:38


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2015-12-23T22:36:09+02:00 2015-12-23T22:36:09+02:00 /viewtopic.php?t=11333&p=116292#p116292 <![CDATA[Re: Rumor of Brick/Percy range nerf]]>
There will be a detailed explanation about every change and the reasoning behind it, with opportunity to discuss when the changes hit alpha (for everyone who helps testing the patch) and beta (for everyone else) like it was in the last patch.

But you can find some of the reasoning in the poll about the scope of the patch and more in the topics about t3 land changes from the patch before the previous one (last patch in Zep times with me as Team Leader), including many pages of public discussion.

A very short and simplified answer is to make them weaker against t2 and sniperbots.

Statistics: Posted by Zock — 23 Dec 2015, 22:36


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2015-12-23T22:16:02+02:00 2015-12-23T22:16:02+02:00 /viewtopic.php?t=11333&p=116283#p116283 <![CDATA[Rumor of Brick/Percy range nerf]]>
May I ask if it's true, and if so, why?

Statistics: Posted by Morax — 23 Dec 2015, 22:16


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