I ve had a Seton game yesterday, there i tried to kick the cybran shields of my enemy in middle with some t2 mobile launchers of aeon. we came to the situation which should be known very well by all the players, shields with pd against shields with pd. so i took my launchers and started to shoot the cybran pd.
--> 80% of the rockets have been shot by the t2 pd before they could hit.
here you can watch: minute 17 to 20 in middle:
http://www.file-upload.net/download-438 ... eplay.html
i brought it here in this forum to discuss if it can be seen as a bug or something else. in my opinion thats not fair. in 1v1 games can happen very easy that you can come to such a situation and then? aeon and maybe uef cannot use rocket launchers t2 against enemy pd when they are shooting your shields? is this fair?