GC and his claws

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GC and his claws

Postby noobymcnoobcake » 25 Oct 2011, 22:06

GC is very powerfull. The 2nd most powerfull land unit in the game. There is also I dont think a cost effective way to kill it with land units because of its claws however every other land experemental in the game can be cost effectivley killed by T3 land. If it did not have its claws percivals would own it hard but as it does it owns them hard. They can grab any non commander and non experemental land unit and insta kill it.

few sugestions.
-making its claws not able to pick up bricks or percivals
-giving its claws shorter range so it will still cost effectivley kill T3 land units if they get close but not so much if they stay out of range of them (my favorite)
-making its claws have longer reload time. At the moment its as soon as it kills one unit it picks up another.
-making heavier units take longer to pick up
Last edited by noobymcnoobcake on 25 Oct 2011, 22:42, edited 1 time in total.
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Re: GC and his claws

Postby -_V_- » 25 Oct 2011, 22:19

-OR don't try to kill it with t3 units :roll:
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Re: GC and his claws

Postby noobymcnoobcake » 25 Oct 2011, 22:22

so what land units are best againt it then? T1 and T2 just get killed by lazer and give it vet. experementals also cant kill it cost effectivley. Ythotha is the only one that can and that only if the other player is a complete noob and does not micro it away from death balls.
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Re: GC and his claws

Postby TA4Life » 25 Oct 2011, 22:27

I have seen a gc get killer by seraphim t3.

Take a couple t3 shields, about 10 othuums and a bunch of fobos. The t3 shields gave the force enough time to do damage.

As the gc stood still the fobos dealt a lot of damage. Also the claws would go after the fobos instead of othuums.

this might now work against a fast vetting chicken bot however.
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Re: GC and his claws

Postby ToejamS » 25 Oct 2011, 22:30

Look at it as a dice roll.... If you stop it, you get 90% of the mass of a gc... so stopping it for survival is critical but stopping it for the recliam and using it for your own experimental... like visa says... "Priceless". Besides, if your bored try sandboxing mass for mass fight between percies and a GC. Im pretty sure the percies are gonna win, prolly bricks and harbies too.
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Re: GC and his claws

Postby FunkOff » 25 Oct 2011, 22:31

I'd say percivals, snipers or loyalists are your best bet.... loyalists because they death-stun it :3
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Re: GC and his claws

Postby noobymcnoobcake » 25 Oct 2011, 22:34

to toejams idea

The GC can just run at that formation and crush it with feet. Its hard to dodge T1 arty with a GC. Problem here is as soon as it breaks through shields (charging them and crushing them or with its lazer) then its gonna get some nice vet so it can roll on through to your base. Nice idea though and i will try it next time I see GC being built. I killed a monkeylord on the ditch once with about 100 t1 arty, shields and a bunch of T1 factories. Monkey just sat there getting sheilds down and killing facs while arty hammer it in about 20 seconds. Then I finished my GC and smashed him.

Tryed it. 15600 mass it took.
15 othunms, 5 shields and 75 fobos. In the end there were 20 fobos remaining. Might work better with aeon and there more dps arty and cheaper T2 shields. Takes a bit of micro and a bit of luck as when the sheilds cant get to the front with the fobos because of pathfinding reasons and fobos get vaporised its annoying.
Last edited by noobymcnoobcake on 25 Oct 2011, 23:07, edited 3 times in total.
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Re: GC and his claws

Postby noobymcnoobcake » 25 Oct 2011, 22:36

ToejamS wrote:Look at it as a dice roll.... If you stop it, you get 90% of the mass of a gc... so stopping it for survival is critical but stopping it for the recliam and using it for your own experimental... like visa says... "Priceless". Besides, if your bored try sandboxing mass for mass fight between percies and a GC. Im pretty sure the percies are gonna win, prolly bricks and harbies too.

I tried it. GC vs 18 pecivals and GC survived with 25% of its health left. Bricks definitley wont win if percys dont. not sure about harbs but i think sera T3 tanks would be a better option as they got more hp and more dps. If the loyalists can get behind it they can do a bit of damage. The stun is nice but you still need a lot of loyalist to stop it. and if it has supporting army then goodbye loyalists
Last edited by noobymcnoobcake on 25 Oct 2011, 22:40, edited 1 time in total.
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Re: GC and his claws

Postby FunkOff » 25 Oct 2011, 22:38

noobymcnoobcake wrote:I tried it. GC vs 18 pecivals and GC survived with 25% of its health left. Bricks definitley wont win if percys dont. not sure about harbs but i think sera T3 tanks would be a better option as they got more hp and more dps.


Well I should hope the GC wins. The GC costs more than 18 percivals.
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Re: GC and his claws

Postby Gowerly » 25 Oct 2011, 22:39

fast units are best because the GC cannot fire behind itself. So, loyalists to stun and then just run around it.
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