What if.. (mercy idea, beware)

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What if.. (mercy idea, beware)

Postby BlackFish » 29 Feb 2012, 05:03

Mercies were T3 (with a t3 pricetag), got a small speed buff so that they fly maybe ASF speed, and were really vulnerable somehow to T3 AA? (like, sera t3 aa auto targeting them and shooting them down first thing). This would hopefully make them a bit less likely to show up in the midgame phase of the game and make it a lategame air unit like the strat bomber.
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Re: What if.. (mercy idea, beware)

Postby Sunder » 29 Feb 2012, 06:19

"Somehow vulnerable" <- You'd have to actually elaborate, and t3 AA is pretty slow to get off the ground.

I generally like the idea of mercies being vulnerable to forward placed t1 AA, and that's the current implementation.

What's wrong with a t2 unit being useful late game? T2 AA and Mobile Shield/Stealth Fields are useful late game. Should we weaken them too?

Why do people cry so much about Mercies? They're very easy to counter, and although annoying en-mass, if you haven't got any air or anti-air up, you're doing something wrong.
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Re: What if.. (mercy idea, beware)

Postby uberge3k » 29 Feb 2012, 14:53

This idea was already proposed and discussed in one of the 10 other mercy threads. TLDR version: this would simply nerf mercies into uselessness. :?

Sunder wrote:Why do people cry so much about Mercies? They're very easy to counter, and although annoying en-mass, if you haven't got any air or anti-air up, you're doing something wrong.

Image

More elaborate version: viewtopic.php?f=2&t=414

(sorry, couldn't resist :D)
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Re: What if.. (mercy idea, beware)

Postby FunkOff » 29 Feb 2012, 15:00

BlackFish wrote: got a small speed buff so that they fly maybe ASF speed


Mercy max speed is 10, ASF is 25. Is 150% a "small buff"?

Also, mercies are already highpriair, which means all AA units will, when given a choice, shoot them first.
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Re: What if.. (mercy idea, beware)

Postby Pavese » 29 Feb 2012, 15:03

Sunder wrote:
Why do people cry so much about Mercies? They're very easy to counter, and although annoying en-mass, if you haven't got any air or anti-air up, you're doing something wrong.


Mainly cause Mercys have such a huge attack range, that they tend to give a shit about slow projectile AA (pretty much every AA in the game). Thats why Mercys need an attack range nerf.
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Re: What if.. (mercy idea, beware)

Postby Kryo » 29 Feb 2012, 15:09

FunkOff wrote:
BlackFish wrote: got a small speed buff so that they fly maybe ASF speed


Mercy max speed is 10, ASF is 25. Is 150% a "small buff"?

Also, mercies are already highpriair, which means all AA units will, when given a choice, shoot them first.



when given a choice made me think about something:

given a interceptor is flying in front of the mercy, it will come into aa range first. will aa switch to mercy immediately if it comes into range, or will it first kill the int and then switch target?

I think it will first kill the int and then switch, which is a problem, isnt it? would this be fixable?
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Re: What if.. (mercy idea, beware)

Postby Sunder » 29 Feb 2012, 15:13

Kryo wrote:
FunkOff wrote:
BlackFish wrote: got a small speed buff so that they fly maybe ASF speed


Mercy max speed is 10, ASF is 25. Is 150% a "small buff"?

Also, mercies are already highpriair, which means all AA units will, when given a choice, shoot them first.



when given a choice made me think about something:

given a interceptor is flying in front of the mercy, it will come into aa range first. will aa switch to mercy immediately if it comes into range, or will it first kill the int and then switch target?

I think it will first kill the int and then switch, which is a problem, isnt it? would this be fixable?


Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.
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Re: What if.. (mercy idea, beware)

Postby Kryo » 29 Feb 2012, 15:16

Sunder wrote:Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.



the mercy is the problem not the fighter bomber. If someone would waste a mercy to distract aa from a fb this would waste of mass
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Re: What if.. (mercy idea, beware)

Postby Sunder » 29 Feb 2012, 15:17

Kryo wrote:
Sunder wrote:Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.



the mercy is the problem not the fighter bomber. If someone would waste a mercy to distract aa from a fb this would waste of mass


"Microed out" <- The mercy isn't wasted at all.
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Re: What if.. (mercy idea, beware)

Postby Kryo » 29 Feb 2012, 15:18

Sunder wrote:
Kryo wrote:
Sunder wrote:Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.



the mercy is the problem not the fighter bomber. If someone would waste a mercy to distract aa from a fb this would waste of mass


"Microed out" <- The mercy isn't wasted at all.


yeah you cant micro out a mercy. it is turning too slow and probably would be hit by the AA before you can micro it out
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