Bug reaport section is closed so i put it here.
BUG NO. 1: upgrading more like one building in same start time dont upgrade nothing, jest ignore my order. I click on 3 mexis click upgrade and nothing hapend. same with fabrics etc.
BUG NO.1,1: bug 1.0 not ocur in all situation, but for it is here bug 1.1 . When you order multiple buildings (mexes/fabs etc.) to upgrade and then click one of them and order him to stop upgrading by right clicking in the queue bar, all the other mexes you set to upgrade also stops (doesnt occur if you use the STOP button)
BUG NO.2: Artileri instalation dont fire on ground fire, it totally ignore my order and fire how they want.
grounfire is problem in more units, bomber same dont fire on ground fire when dont had objects.
bug NO.3: ACU double gun, here was some change but i dont found chanelog, but: on second gun upgrade is writed that it doubled dmg and dmg of overcharge too, but this doesnt happend. dmg of overchare is same 12K.
probably not BUG 3,5: nomads OC had 5sec reload instead of 3,3 like other fraction, is here some reason for it? Maybe that reason is bug 3.6. but on my opinion that it would be better if it woulnd not be in game. others OC are much better 2,5vs1,5AOE and kill much more units like nomads one. Problem with this nomads style OC is that acu is hight and pass multiple units in line only on hight tech (hight units) where are acu save in base.
BUG 3,6: OC can take several units on one shot when are on row, it dont fire one proectil but many and each give 12K dmg. so the first one kill first units second go on second unit kill them and etc. i kill 10 percies in row with one OC. This dont occur in all situation and i dont know why it sometime work in this bug form.
BUG NO.4: On units is not see how big regen unit had per sec, i think this is because nomads doesnt work well with gaz ui what is not fully integrate for nomads.
BUG NO 5: maybe not bug, capacitator can not be put off, it exhaust whole and must start recover from start. If not bug would be nice to posible stop it and start recover not only from 0.
BUG NO 6: ACU RAMBO HP, when you upgrade rapid repair and then second repair it give you HP, when you remove advance one it and upgrade it again it give you more HP like before, in sumary i make ACU with 99K HP and can make unstopable one with milione HP
mistake NO.7: SACu factory is called SCU factory, dont know why not SACU /SAC facotry
sugg: SACu had voice, and speak, what is facepalm its baaad, sory man but its terible remove it, silence is better like this one. people would not like it and take it as one more reason why dont play nomads.
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I try SACu against ship, it was very artificial testing on small lake, but i dont think that it can deal serious dmg. It is only 200dmg for 2 sec what is not enough for that price.
SACu misile upgrade is ussles, dont know situation where it can be good. Especialy double rocket, imho it would had biger range (75+) for role as mobile artilery, then it would be effective, now i dont know.
SACu right hand gun, look terible, realy, its bad imho it would be ideal or very good when it would had same gun like is left one, or the same texture like is gun from ACU.
SACU/ACU lights imho too much maybe put ligts on lower efekt.
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NOVA tank, its OP it has brutal speed, brutal range, very solid dmg and its hoover. It need some solid nerf. i had 7 nova tanks enemy 5 brick similar price and whiteout mirco i had 4 novas enemy 0 brick. with micro he kill me one. outhums had no chance. cant be so big range and speed together.
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not bug more about balance,
T1 bomber - i know that it was changed not so long time ago, but why is reaload time 7 sec when other fraction is only 4 sec? What is reason for that? its unable to mirco him for multiple shots, and predict him only fly randomnes in big circle.
T1 gunship - yeah yeah i know.. but that energy cost is insine, big build time (what actualy is) make same work for avoid early harash, T2gunship cost 4800energy, T1 4500, but T1 had 40% HP and 50%dmg. Its too energy expensive, fully understand that we want to avoid early haras what is anoing, but this stop it for spaming, and when its so easy to destroy them you must spam when want to use it against land army and not only against enginer/mex harash