I feel compelled to go into bat for the AI's honor.
I have made over 300 AI maps, I have watched countless replays, I have never seen any so-called experts (say +1500) play any of my maps properly. They are not fools and they know how to gain an advantage over the the AI before the game even starts. Generally they do one or more of the following:
1./ set 2x resources ....this halves the AI strength.
2./ set AI faction as UEF ...this ensures the AI can't get an Experimental into the Human base.
3./ set AI type to Adaptive ...this kills the AI economy as the map has been set for Turtle or Water.
4./ set more than two AI ...this ensures the AI has nowhere to expand to and will not build a proper defense.
This is all very clever and mainly done by 'experts'
Noobees make a different set of fails apart from all of the above, they tend to:
5./ set the AI at the wrong end of the map ....FA markers are one direction only.
6./ set pre-built bases ...this prevents the AI from having any build power advantage.
7./ set the AIx multiplier too high ...1.2 max for noobees and 1.5 max for experts.
8./ set non Sorian AI.
9./ set a 'No Rush' timer.
If the multipliers are set too high you will not enjoy the game. Depending on how high you set them the AIx will hit you with Experimentals before 20mins. Then the AIx will nuke the shit out of you at 40mins. NO FUN.
Its funny that the only people that I have seen play my maps correctly are noobees (1000 or less). Often they are told by 'experts' that have no clue ... "Playing the AI is not good practice."
Noobees will learn to play 'End Game' against the AI whereas in most custom games they are dead in 30mins. I agree that the AI does not do nasty things like transport its commy to the back of your base, attack with early gunships or attack your mex with drones ... Dealing with these finer points can be learnt later.
Playing the AI when it is set correctly will teach a new player many important facets of the game like:
- upgrade mex
- early AA
- naval strengths and weakness
- how to attack with Air
- defend against Experimentals
- ACU upgrades
- SCU upgrades
- nuke defense
Generally I try to leave the Human base the same as the Ladder map so that you are at least practicing a good build order.
AI games start very quickly compared to Custom or Ladder ...no waiting.
My TeamPlay maps have FA markers set for TWO Human verses TWO AIx.
To play single player you should set two AIx against you and one AI partner. Thats a non-AIx with you. Set the AIx multipliers @1.0 to begin then increase as you improve.
At present on any given day 70% of games are played against the AI ...if you don't believe me check the live replays by right clicking each game and look at the teams. If there is only one team then its an AI match.
I would just like to see my maps played properly , I put a lot of effort into each one to ensure the AI builds and attacks well.
roj