With the intent to make this a featured mod after substantial testing, I announce Civilian Defense!
Download Link:
[see below]
Installation Instructions:
Place in My Documents --> My Games --> Gas Powered Games --> Forged Alliance --> Mods (unzipped)
Activate in the mod-manager in-game
What is Civilian Defense?
You must defend/attack the Civilians!
How does it work.
On many maps, there exist civilian units/structures.
First, Civilian Defense breaks players/AI into teams based on their faction. Players will be allied with other players of the same faction, and enemies with everybody else.
Second, Players who have civilians to defend (civilians of their own faction) will receive defense beacons. Civilian trucks brought to the defense beacons will be evacuated off-world. Defenders will be awarded with +5% resource production bonus for every civilians evacuated.
Third: Attackers are given spawn beacons. Spawn beacons spawn reinforcements periodically. Killing civilians gives +5% spawn rate bonus per civilian killed.
How evacuation beacons work:
-Civilian Structures are labeled: Civilian Structure
-Civilian Structures are worth 2 Civilian Points
-If Reclaimed, a Civilian Structures turns into 2 Evac Trucks
-Evac Trucks must be brought to the Evac Beacon and *ANY* defender's base.
-If a defender loses more than 60% of his civilians, he loses. The mandatory minimum that must survive is 40%.
-Defenders win by destroying all attackers and protecting 40% or more civilians.
How attack beacons work:
-Attack Beacons will spawn units periodically at a set rate.
-The spawn rate will increase for every civilian killed.
-Although it will initially spawn only T1 tanks, it will spawn higher level tanks at an increased rate if there is a higher tech factory nearby.
-Build and upgrade a factory near the spawn beacon to get T2 and T3 level reinforcements.
-Attackers win by defeating all other players.
If the map has civilians from multiple factions, than players of those factions will be BOTH attackers AND defenders and be subject to all the same constraints, and receive both bonuses.
Maps with Civilians: map name--civilian faction
Official:
Blasted Rock--UEF
Burial Mounds--UEF
Ambush Pass--Cybran
Arctic Refuge--UEF
Daroza's Sanctuary--Aeon
Drake's Revine--UEF
Finn's Revenge--UEF
Flooded Strip Mine-UEF
Paradise--UEF
Saltrock Colony--Cybran
Sentry Point--Aeon
Sung Islands---????
Sytris Majo--Aeon
TheGreatVoid--UEF
You also can add Vya3-Protectorate(Aeon)
Unofficial:
Kazam--UEF
Loki--UEF