Strategy

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Strategy

Postby Grim Tuesday » 04 Aug 2012, 03:00

Howdy all, I recently discovered this wonderful little community and have once again started playing Forged Alliance. I can not express how glad I am that there are still people playing! Anyways, I haven't played in years so if anyone would be willing to clue me in on the current strategies, I would be very grateful. What is the standard starting build order? Has anything changed with Black Ops being the de facto mod on most games? Is there anything I should really know? Are there any good strategy guides around the interwebs? Thanks in advance.
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Re: Strategy

Postby Softly » 04 Aug 2012, 11:56

I must say I've never played blackops myself, and although lots of people do play it I still think more just stay on base FA.

As for base FA, tactics will vary depending on the game type (obviously), and also very much on the map. I'd advise just watching replays a little bit if you want to get up to scratch.

Heres one of me in a 2v2----> fafreplay://241321
1v1----> fafreplay://241135

The crucial thing to look out for on most maps is reclaimables <------

Apart from that more help can be found here if you want: viewtopic.php?f=2&t=1614&start=0&hilit=trainer+team
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Re: Strategy

Postby uberge3k » 04 Aug 2012, 13:17

Read these. The vast majority of their information on overall strategy is applicable to any patch: http://forums.gaspowered.com/viewtopic.php?f=2&t=50272
Ze_PilOt wrote:If you want something to happen, do it yourself.
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Re: Strategy

Postby rootbeer23 » 04 Aug 2012, 14:52

build more tanks
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Re: Strategy

Postby Softly » 04 Aug 2012, 15:09

Yes. If you are ever unsure of what to do-
rootbeer23 wrote:build more tanks
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Re: Strategy

Postby yoroshiku » 04 Aug 2012, 16:52

thanks uber i really appreciated that link
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Re: Strategy

Postby Karottenrambo » 04 Aug 2012, 17:20

rootbeer23 wrote:build more tanks

Depends, if you are already in minute >10:00, build more asf.
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Re: Strategy

Postby FA_Returnee » 05 Aug 2012, 01:50

Well I know one of the major changes in FAF vs FA 3599 is that Restorers are no longer OP.
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Re: Strategy

Postby dstojkov » 06 Aug 2012, 16:33

Hi,


It's more than that ... it's a land based "FA" only build ints and no threat for above will injure you even T3 (strategics bomber are really slowed down). Against t2 or t3 gunship a couple of mobile flak will definitively finish the job(it actually did the job very well in FA especially against restorer). I would say forgot about to win with air ... doing that will make you loose because you need at least 2 time more resource than before for less effective destructive power.
It's more a T3 land battle if it comes so far .... T4 are so expansive that personally don't even think of building it anymore the t2 stationary arty is cheaper and a better counter against turtle strategy not even to mention that overlapping shield is now nerfed so that you need a lot of eco to feed it ... it's on the edge to think don't build shield at all .. better go attack your opponent it's the cheaper and quicker way to win


To resume if you ever come to t3 in a ranked game something went definitively wrong

Regards
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Re: Strategy

Postby Adraius » 06 Aug 2012, 20:14

dstojkov wrote:Hi,


It's more than that ... it's a land based "FA" only build ints and no threat for above will injure you even T3 (strategics bomber are really slowed down). Against t2 or t3 gunship a couple of mobile flak will definitively finish the job(it actually did the job very well in FA especially against restorer). I would say forgot about to win with air ... doing that will make you loose because you need at least 2 time more resource than before for less effective destructive power.
It's more a T3 land battle if it comes so far .... T4 are so expansive that personally don't even think of building it anymore the t2 stationary arty is cheaper and a better counter against turtle strategy not even to mention that overlapping shield is now nerfed so that you need a lot of eco to feed it ... it's on the edge to think don't build shield at all .. better go attack your opponent it's the cheaper and quicker way to win


To resume if you ever come to t3 in a ranked game something went definitively wrong

Regards

DilliDalli wrote:http://www.faforever.com/forums/download/file.php?id=712
Now this is good use of t3 land. Yes maybe we want it slightly easier to build for team games, but lets not let go of this balance.

By and large, you don't often see T3. But it can happen.
Last edited by Adraius on 06 Aug 2012, 20:18, edited 3 times in total.
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