Forged Alliance Forever Forums
Moderators: FtXCommando, Ze Dogfather
ZLO_RD wrote:this is by design, alternatively we could make units lose target when enemy unit is no longer seen. but people argue that it would be a nightmare, imagine bomber making a 1rst pass and then losing his target and idling.
But right now people often abuse that. They "lock" on enemy transports or on acu that is about to teleport somewhere or cloak/stealth acu is seen for a second and strats are locked on him even tho he is cloaked...
losing target sounds like a tempting thing to implement (would need to increase intel capabilities of some units then), but people like supcom to have less micro.
poppabk wrote:I have noticed this recently and was wondering if it was by design or was a bug that it wsn't possible to fix. The 'issue' - If units have targeted a visible unit, they will continue firing and tracking it even if it is no longer visible to them, ie the unit left radar range or entered a stealthed area.
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