Hey, I'm really sorry for making this a new thread but I tried to PM pip and it didn't work. So this is what I was going to say to pip, please move or delete as appropriate, I just want to make sure he sees it.
Hey man, first of all I want to say thank you for all the effort you put in testing FA balance, it's much appreciated.
With regard to the above replay, the first thing that struck me was that the bomber was not the first unit produced. In fact it was the third unit produced. I appreciate that the effect was much the same as bomber first, but it seems to me to suggest a path where arbitrary restrictions will need to be enforced.
Years back when I first played Red Alert on a LAN, my friend and I agreed that we wouldn't attack for x amount of time. If the bomber is made third or fourth or fifth and you try to legislate against it, you have effectively the same situation: I'm not confident I can defend against you until certain criteria are met, so you aren't allowed to attack.
When is the bomber allowed, and how can you make it not arbitrary?
As an aside, I think that if the bomber is going back to having a higher cost than the Inty (and I think it should), could the bomber do with a buff? Maybe +10% damage to make up for the fact that unless your opponent doesn't contest the sky it's pretty much useless.