Day by day, we tip-toe ever closer to a feasible user interface solution for the matchmaker.
It's taken many hundreds of small iterations to get to this point, and with some major headaches in part due to the programming language, but we're on track to having something decent with the constraints provided.
I'm posting this today because we have a small pocket of space that we don't really know what to do with.
The small area in the space denoted by the
red question marks.Due to the way the interface is being developed, it's best if we actually had something there instead of trying to push the stats upward or whatever.
So, we're opening it up to you guys to suggest what you want to have there.
My suggestion was to have your most recent replays there for easy access, as well as a small way of tracking your winloss.
Blackyps suggested to have the map icons listed in a grid, but we settled on a different solution using the button that I havent finished yet.
That said,
please tell us what you would put there if you had the choice.Feel free to add on any comments about the WIP UI you have
now before it comes to the point where it's too hard to change. But please read the FAQ in the spoiler before you post something.
Q: Why do some buttons (the Aeon faction, 2v2, etc) appear different?
A: They're to showcase what the element looks like when the mouse is hovering over the button.
Q: Why does the menu take up half the screen space?
A: To make it feasble with the average FAF user's lower resolution monitor display, as well as providing an easy responsive solution for people who don't run the FAF client fullscreen. the chat will fall underneath the menu, as if it were a website.
Q: Does this mean that the TMM will go from 1v1 to 6v6?
A: The current plan is to go up to 5v5, and the 6th button will be for a limited time event queue if one is available.
Q: Why does petric have a crown?
A: Petric is the party leader, this denotes him as such while keeping your information at an anchored place at the top of the screen.
Only a host can invite players, so please pretend the "invite players" button is red and says "leave party" if you're not a host.
Hitting the invite button will bring up a popup where you can type in usernames as well as (hopefully) being able to see your friends in a space to invite them faster.
Invites will appear on the notification icon on the top right of the client, and hopefully with a small popup there as well to help notify you.
Q: How do I ready up?
A: We're most likely moving to a system wherein you ready up once you've found a game. this helps remove the chance of starting with AFK players.
In that case, you'll just hit the search button again to ready up. We'll make it go green or something.
Q: The stuff on the bottom looks funny.
A: It's nowhere close to being done.
Finally, as an aside; The TMM is probably going to be released in tandem with a new league system. The names of the leagues is still up for debate; so
please drop your suggestions on what is the best league name system for you below (military ranks, materials, etc)
Cheers.