Supcom FA series

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Supcom FA series

Postby LordVader » 23 Sep 2012, 03:43

Hello everyone.

I'm about to make a Supreme Commander FA series. It'll me similar to Spaz productions the difference is that it'll have an actual story line and voice overs instead of text.

I'm looking for 3 people who want's to get involved in it. No technical knowledge is required, but any help is appreciated. Only thing you'll need is a Microphone, TS3 client and a reasonable computer. I'm planning about 6-7 episodes in the 1st series, 1-4 is already planned, but needs some improvements.

Gameplay will be recorded with FRAPS and the editing is done by Vegas Pro 10.
quality will be 1080p
I dont yet know what we gone use to morph the voice with for the voice over, but will get something soon.
Mods that may be used ( Blackops, IMBA, 4th dimension )
Please only apply if you really want to do this and wont quit half way through.

If you have any question pm me
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Re: Supcom FA series

Postby LordVader » 23 Sep 2012, 04:21

UPDATE:
This is the concept for
Series 1 Episode 1

All factions have lived in peace for a long time, but the seraphim has built such a big empire that the aeon, cybran and UEF faction forges an alliance against the Seraphim.

Map: Seraphim Glaciers
All 4 factions have thier base on a separate island. The Cybran, UEF and AEON invited the Seraphim for a meeting. (This will be done in the middle of the map on the small island) Where they will try to assassinate the Seraphim leader. Though they will not succed as the Seraphim Leader will be able to teleport out just in time. He will return to the main base located on " 6Castles" ( this is the main base of the seraphim)
After the Leader Escapes the 3 allied factions will destroy the seraphim forward base located on seraphim glaciers.

UPDATE 2
Series 1 Episode 2

After destroying the seraphim forward base on Seraphim Glaciers the Alliance will start to launch an attack against the 2nd seraphim forward base. They are planning a nuclear storm, all the launchers are built but the wardheads must be deleiverd safely and on time.

Map: Survival RUN
Map 2: Not yet decided

Survival run is the map where you'll have to escort the Fatboy. The Alliance must defend the Fatboy as it's carrying the nuclear warheads, if the fatboy is destroyed they will be facing enormous problems as the detonation will wipe out everyting within 200 miles killing the Alliances leaders which may result in the fall of alliance and the seraphim will take over the universe.

On map 2 will be the serpahim forward base and the Alliances base ( all 3 faction in 1 spot ) The alliance built a heavy defensive line to protect the nuclear launchers until the warheads are delivered, but the serpahim is launching huge attacks vs them. Will they be able to defend off, or will the alliance fall?

Note: No more updates will be given away to the public as we don't want them to know the whole story before we even go into production. This is just a little taster so people know what's all this about.
Last edited by LordVader on 23 Sep 2012, 20:01, edited 3 times in total.
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Re: Supcom FA series

Postby Napalm175 » 23 Sep 2012, 04:30

I can help you out with this. However I don't usually have a lot of free time except for the weekends. Is this ok or do I need to put in work during the week as well? If I can just help out on weekends this sounds like a lot of fun.
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Re: Supcom FA series

Postby Napalm175 » 23 Sep 2012, 04:31

Btw I have a mic and a powerful computer, but I don't have teamspeak.
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Re: Supcom FA series

Postby LordVader » 23 Sep 2012, 06:12

Napalm175 wrote:Btw I have a mic and a powerful computer, but I don't have teamspeak.


I don't have much time alongside work either and my schedule changes day to day ill be working on this project on my day offs, if u can only help on weekends that's absolutely fine. Thank you very much, once we get the team together we'll all go on TS3 and have a discussion and announce the start date on the project.

Ill provide a TS3 server you don't have to worry about that, just download the TS3 Client.
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Re: Supcom FA series

Postby Napalm175 » 23 Sep 2012, 14:26

All right, will do. What sort of things would I help out with? I have experience with making SupCom movies (check out my Imba Cup playlist on my channel to see some of my work :) So I could probably help with that.
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Re: Supcom FA series

Postby LordVader » 23 Sep 2012, 19:11

Napalm175 wrote: What sort of things would I help out with?

Mostly ill need help with people building and controlling units, but if u can use sony vegas pro 10 you can also help with editing the video as there will be tonns to do since im planning some extra features as well which ill announce when we kick off the project. Ill also need help with the voice over
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Re: Supcom FA series

Postby Grim Tuesday » 23 Sep 2012, 20:56

I'd love to help, idk if I'll have much time to help with stuff like filming or controlling units but if we plan ahead enough I might be able to, especially on weekends.

More importantly, I have some After Effects expertise should you need it. You name it, I can probably do it in aftereffects.

Also, I have an obscene collection of epic music (Two Steps From Hell, Audiomachine, etc...) I am studied in the art of making epic videos. (ALWAYS storyboard before you film it. Edit it based on the music, don't try to fit gameplay to music).

Oh and I can probably make some nice looking maps with the map editor if I can figure it out. I've never used the Supcom one but I have used others so it shouldn't be too hard to work out (famous last words, right?).

I was going to start producing my own series but I might as well jump on board with this one.
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