Hi, exivo was talking today morning with me in the lobby and we have been discussing what is the reason why cybran is played so less. My first suggestion was, that you feel not good because of this weak acu because the units are fine of cybran. So i thought it could be the upgrades. All other factions can make double upgrades or even three like shield. cybran can reach in 1v1 mostly 1 upgrade, either engi or gun. but then we discussed more and came to the conclusion that this is not the reason.
Then Exivo told me the Key to it. He said "UEF Acu has only to come into range of cybran acu and walk on, he will win." the real reason is the acu pushing forward. After the Acu explosion was reduced to 2500 it was easy for a uef acu to attack permanent till other acus are dead. And there will be no draw punishment for this. In former times it was much more difficult. You could not attack with your acu the enemy acu till he and you are nearly dead and then escape with low life.
Ive played several wonder games 4v4 and 5v5. Always very fast 2 Acus attacked 1 Acu and the game was finished. If the Death nuke would be 4000 like in gpg the result would be a punishment for this behaviour because the nuke will start a chain reaktion when enemy can destroy 1 acu under 4k life. all three acus will die. So it would be more difficult the push with your acus and prevent this easy win. Game would and should be more focussed on winning with tanks not with acu attack.
My suggestion is when balance in the new year goes on maybe to rise the death nuke of acu back to 4000 to avoid "easy kills".
Resumee
Pro:
1.Makes it more easy to play with low life acu 1v1 because enemy can have only draw and not easy win
2.Should make it more difficult for multiple Acu attack
Contra:
1.Easy Draw in 1v1 if you are not attentive