I have no idea if this will load but.
http://faforever.com/faf/unitsDB/unit.p ... 03,XSS0103
Notice the AA on all frigates but Aeon, also note Aeon costs the most, has lowest rate of fire, has lowest health.
All traded for second best damage?
As its fire cycle is so damn slow shouldn't it do more damage per a shot? Its sacrificed AA which judging by their AA ship
http://faforever.com/faf/unitsDB/unit.p ... 03,XSS0103
Should save 40m (dps wise I'de say more like 20m) in other words its torp defense costs 50m
But looking at this
http://faforever.com/faf/unitsDB/unit.p ... 03,XSS0203
Aeon is still disadvantaged lose the ability to surface and shoot for less health then UEF still? now i know this makes sense as UEF should almost always have more HP but shouldnt the Aeon subs have more "focus".
Anyway just looking at the numbers Beacons need a buff
in either damage or health likely damage as it likely wont kill a engee in <5secs
http://faforever.com/faf/unitsDB/unit.p ... 05,XSL0105
I propose main guns get +10 damage each (+2dps ea, +7%) at-least as its at-least 7% more expensive at-most 20% and those ships shoot faster and have a (slightly) higher dps and more health. The only thing Aeon has on their side is range and if they kite they half their dps.