hi guys,
I have a balance proposal for aeon arti
here the change on the blueprint
RotateOnSpot = false,
DamageRadius = 2,
FiringTolerance = 2,
RackRecoilDistance = -1,
--SlavedToBody = true,( put on comments )
--SlavedToBodyArcRange = 40, ,( put on comments )
TurretYawRange = 180,
with this the arti can fire moving backward with some little area damage making them useful on the battlefield not like it is now ( not shooting at all when moving backwards )
Regards