same old discussion.

Talk about general things concerning Forged Alliance Forever.

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same old discussion.

Postby dstojkov » 31 Oct 2012, 14:48

Your idea is good but if you weren't able to hold the old generation 3599 on FAF how would you do for the new one ?
Look at the reaction of a bunch of peoples in the forum when new idea come ... specially with balance. You have to understand that there is no real strategy in the balancing you can not say this unit has this health because of ... has this range because of ... the cost because of ... the build time because of .... etc ... without such a methodology it will stay half backed project and this no matter how its hurt to read something like that, this is the true. The feelings being given is some peoples decide and plz don't ask how and YOU follow or be gone. This is the politic here.

FAF is a unique project but the community is not enough mature. This should be the first thing that have to change before thinking bringing new people in there because they will simply not stay.
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Re: Promote ForgedAlliance!

Postby SeraphimLeftNut » 31 Oct 2012, 16:35

dstojkov wrote:Your idea is good but if you weren't able to hold the old generation 3599 on FAF how would you do for the new one ?
Look at the reaction of a bunch of peoples in the forum when new idea come ... specially with balance. You have to understand that there is no real strategy in the balancing you can not say this unit has this health because of ... has this range because of ... the cost because of ... the build time because of .... etc ... without such a methodology it will stay half backed project and this no matter how its hurt to read something like that, this is the true. The feelings being given is some peoples decide and plz don't ask how and YOU follow or be gone. This is the politic here.

FAF is a unique project but the community is not enough mature. This should be the first thing that have to change before thinking bringing new people in there because they will simply not stay.


I really don't understand what you are talking about. Your logic seems to be: I don't know why I am this tall, I don't get why I have 5 fingers on each hand, I don't have a specific reason for having two hands, I wasn't given a specific strategy for liking pizza. Therefore I will kill myself.

You are making a bunch of half baked assumptions. A new player won't even be able to appreciate the current balance unless they stay for a few months and get good. The biggest reason people don't stick around is lack of players, especially when Europe is sleeping.

The good part is that there are new players all the time and as long as people are welcoming to them, that is all that we can do.

Promote Supcom FA
no ui lag: https://www.youtube.com/watch?v=3MdcVdL2kIY
I think this is going to be fun
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Re: Promote ForgedAlliance!

Postby Voodoo » 31 Oct 2012, 16:54

dstojkov wrote:Your idea is good but if you weren't able to hold the old generation 3599 on FAF how would you do for the new one ?
Look at the reaction of a bunch of peoples in the forum when new idea come ... specially with balance. You have to understand that there is no real strategy in the balancing you can not say this unit has this health because of ... has this range because of ... the cost because of ... the build time because of .... etc ... without such a methodology it will stay half backed project and this no matter how its hurt to read something like that, this is the true. The feelings being given is some peoples decide and plz don't ask how and YOU follow or be gone. This is the politic here.

FAF is a unique project but the community is not enough mature. This should be the first thing that have to change before thinking bringing new people in there because they will simply not stay.


Not all people like changes. But that isn't our problem and this thread isn't here for discussing this topic.

I already pronounced FAF here: (german webside)


http://www.gamestar.de/community/gspinb ... p?t=417551
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Re: Promote ForgedAlliance!

Postby discoverer2k4 » 31 Oct 2012, 17:06

dstojkov wrote:Your idea is good but if you weren't able to hold the old generation 3599 on FAF how would you do for the new one ?


new people won't know the old versions ... thus they can't complain about the balance... new people like the game as it is or don't like it anyway. If they don't like it after the first 20 ranked games, it's mostly because of the following points I guess and not caused through "wrong" balancing:

- playing ranked matches and lose against "underrated" players or smurfs (you know it is often very different to forecast a game if a player has less than 30 to 40 games - sometimes they are very good, sometimes they aren't) - not every noob with 30 games and 800 points understand trueskill (I think half of the community haven't understand it generally) and starts games and lose against players which have less 5 games and 300 points. Its frustating sometimes I guess - they deinstall the game or throw their computer out of the window :)... Trueskill points should be publicized as Trueskill and not as Global ranking or Global matchmaking. People should understand in the first moment if they start FAF, what these points are - maybe not "how it works" but WHAT it is ...

- don't have the time and desire to train this game (like using the ACU offensively, micro the units and so on ... prefer beeing a turtle and playing "sim city")

- are not able to improve their multitasking (where I am struggling with at the moment :-p)

I play a lot of games with noobs (But balanced games! At least from the points). Some are really new to the game (and I'm sorry for deafeating you guys! Really - sorry!). Most of the time I hear something like: "Uhh... this game is really hard, how are u other guys can be so good" or something ... I help them often and tell them they should watch replays (some of them didn't realized at this point that they "can" watch replays generally) (this could be improved maybe?! Like a "watch the replay" Button in game, under the "show scoreboard" button) ... everyone of us tell them to build more factorys/units, use their ACU offensively, scouting and so on... But most of them are simply lazy or not computer addicted :-p

from my point of view ... this game has a very high potential for beginners of RTS games at all (like me - I started half a year ago - I played a lot of shooters before - started with Duke Nukem *g*). Because of the pathfinding and queuing system that makes it possible also for newbies to do a lot of things at one time without losing control about the game - this is what I like most - after the T4 units :-p. But ... if they come to a point, where they don't want to invest time to "train" and just want to play and have fun ... they lose the interest for this game.

The point is, if we can't change the thinking of "some" lazy people... do we have to change the game to fit a big number of players? Do we (or better, u) want that at all? If yes ... the game have to be easier ... or you need two games: a Pro-Mod and a Beginner-Mod or something ;) And you can put this method also on these people who are still complaining about the balance ... is the game really unbalanced or is one guy simply too lazy to use his choosed factions like it is balanced for...



But to come back to the point of Sheppard. One of the main sources to get new players would probably be to contact the media... like game related editorial offices (e.g. the german "pcgames.de", "4players.de" and so on) and tell all of them that supreme commander is not dead !!! That there is a small community/lobby alive called "Forged Alliance Forever"...
If the media takes FAF back into its program ... the number of new players would double in 2 weeks I guess... Especially if the media tells the people, that this game is still exhausting the performance of modern computers... AMD and Intel can benefit from that as well :-p ...


hf gl ... i wrote more as planned... Sorry if something is not really true from a "pro" viewpoint ... I'm still just a noob with a big mouth :-p and I have this little disease like a lot others here, that english is not my mamalanguage... sry

And It took me so long to write, that already some other users said nearly the same but shorter -.- thats like ingame if I have T2 engy and the opponent has a spiderbot ... :-( not fair ;)
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~1100 games / ~ 400 games
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Re: Promote ForgedAlliance!

Postby Ze_PilOt » 31 Oct 2012, 20:59

discoverer2k4 wrote:- playing ranked matches and lose against "underrated" players or smurfs (you know it is often very different to forecast a game if a player has less than 30 to 40 games - sometimes they are very good, sometimes they aren't) - not every noob with 30 games and 800 points understand trueskill (I think half of the community haven't understand it generally) and starts games and lose against players which have less 5 games and 300 points.


It's the exact same think on Starcraft 2, and people get it. Or just don't care.
The problem, unlike starcraft 2, is the lack of players during placement matches : the server fails to find low ranked players.

dstojkov : I bet that most of the players on FAF has no clue what 3599 is exactly. They don't care, never knew it. The people who :
- Care
- Don't like the change
are a so little minority that I don't see the point of trying to hold/please them on FAF. (In fact, I think you are the only one).

Again, change is what make a game alive, for the better or worst.
Not every Starcraft/SC 2/DoTA/LOL/whatever patch was good. The important thing is that the community feel that the game is supported.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Promote ForgedAlliance!

Postby Mize » 31 Oct 2012, 21:27

dstojkov : I bet that most of the players on FAF has no clue what 3599 is exactly. They don't care, never knew it. The people who :
- Care
- Don't like the change
are a so little minority that I don't see the point of trying to hold/please them on FAF. (In fact, I think you are the only one).

Umm. I know of many that liked 3599. We are not a minority. However what could I do. Build a website and FAF called play with Mize1.3599 :lol:
If we wanted to continue playing you just have to move on to the new version. After awhile you just get used to it.

Where do I complain about imba units.

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Re: Promote ForgedAlliance!

Postby Ze_PilOt » 31 Oct 2012, 21:28

Mize wrote:Umm. I know of many that liked 3599. We are not a minority.

2 is not a majority :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Promote ForgedAlliance!

Postby Myxir » 31 Oct 2012, 21:44

if we made a poll including
[ i prefer 3620 ]
[ i prefer 3599 ]
[ i prefer 3620 because i don't know what 3599 is ]
... which would get the most votes? :D

whatever, i get why people complain or doubt about the use of promoting this game.
if you want to play 3599 so badly, take about 2 hours, write the unit mod, upload it in a thread and everyone can download and play it, if wanted


back to topic:
the idea of promoting FA/FAF is the right choice, and the only way to keep the game alive
Unhappy with balance http://i.imgur.com/q5G2BlM.png
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Re: Promote ForgedAlliance!

Postby Casimus » 01 Nov 2012, 12:25

Ze_PilOt wrote:
Mize wrote:Umm. I know of many that liked 3599. We are not a minority.

2 is not a majority :)
Make that 3, I just don't whine about it all the time, there are many many more who think the same.

The new balance is pretty much ok I guess but navy is horrible now.

That said the other options for playing FA are worse than this so its a real no brainer where to play.
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Re: Promote ForgedAlliance!

Postby Softly » 01 Nov 2012, 12:44

Perhaps we need a new thread to discuss the finer points of naval balance then?

We can all agree though that the more players come here the better
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