Is this considered cheating on FAF?

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Is this considered cheating on FAF?

Postby ThinkTank » 18 Nov 2012, 07:33

At 44 minutes you will see the player telling the enemy team where they can find comms to kill. I don't think it actually worked but it sure would have decided the game if it did. I reported it to the only admin that was on 11:30pm CST but got no response. Am I correct in thinking whispering to enemy players does not work?

Some smurf named Thinktank joined a game and told the players in it he was ghosting the live replay, so I assume ghosting is cheating at FAF. http://i.imgur.com/GqGru.jpg
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Re: Is this considered cheating on FAF?

Postby rootbeer23 » 18 Nov 2012, 07:49

ThinkTank wrote:At 44 minutes you will see the player telling the enemy team where they can find comms to kill. I don't think it actually worked but it sure would have decided the game if it did. I reported it to the only admin that was on 11:30pm CST but got no response.


what you describe is obviously cheating, but only if the location given was really the location of an ACU.
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Re: Is this considered cheating on FAF?

Postby ThinkTank » 18 Nov 2012, 07:53

It was the correct location of my commander in their base, but the build completion status of the Monkeylord was wrong. Will the player be banned for this? It is players like this that cause me to ignore game chat completely. If you want my attention please beacon with F8, I will notice that. The funny thing is this player has no name history yet seems to know me. I wonder if he has been banned before and got a new account?
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Re: Is this considered cheating on FAF?

Postby ColonelSheppard » 18 Nov 2012, 12:03

sounds like ghosting, not banable just really bad sportsmanship

put him to your personal blacklist just, like did :P
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Re: Is this considered cheating on FAF?

Postby Plasma_Wolf » 18 Nov 2012, 12:34

Whispering to enemy players does work and I have no idea why pink did not just go ahead and kill you, furthermore, the replay desynched when cyan got killed. And why would you think that orange didn't know anything about you?

I also find it surprising that pink needed help from orange to find out about you. He should've noticed the sudden appearance of a gray blob in the water because of his omni sensor. Quickly build 35 torpedo bombers, attack from the south and be done with it.
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Re: Is this considered cheating on FAF?

Postby Lyr » 18 Nov 2012, 14:04

Specifically telling players of the enemy movements is a grey area verging on black. The thing is, the delay between LR and actual game time is at least 60 seconds, and was implemented to counter "ghosting". I suspect this is larger due to the distortion effect that affects "real time" in FA due to lag (i.e 20mins game time != 20 mins real time except under the most ideal circumstances).

I'm guessing the OP is referring to Setons, which, sadly is a tad indicative of the levels some players of that crowd will sink to to grief each other.

When it comes to most maps in rotation or pretty much anything 10v10 and under, this type of ghosting becomes less effective given how 1 minute is a surprisingly long time in game time.

So given that it's not meant to be possible due to the inbuilt LR delay, and that it can only effect larger games of which only Setons is taken very seriously competitively, I'd call it poor sportsmanship. Nothing most players haven't already come to expect from that scene as it is.
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Re: Is this considered cheating on FAF?

Postby ColonelSheppard » 18 Nov 2012, 14:10

it's game time, not real time as far as i know, ghosting will not make a noob win but it provides a significant advantage if there are two even players, especiall on lager maps or when playing against people with large build orders, however live replays is one of the most cool thing on FAF so i think ghosting is with the one minute delay an acceptable issue

if you play against better people the wont do it (at least i think nobody in the top 100 would do it) but that's personal impression and faith :mrgreen:
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Re: Is this considered cheating on FAF?

Postby Ze_PilOt » 18 Nov 2012, 14:15

The delay can be increased.

The one minute delay was decided to counter cheating in 1v1.
Obviously it's not enough in larger games. But they are not supposed to be competitive, so I didn't think it was an issue. (and even with 10 min, ghosting can give you valuable infos in a 4v4).
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Re: Is this considered cheating on FAF?

Postby ColonelSheppard » 18 Nov 2012, 14:22

it's ok like that.. dickhead attitude cant be fix
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Re: Is this considered cheating on FAF?

Postby Ze_PilOt » 18 Nov 2012, 14:29

Either way the only solution would be to remove livereplay entirely.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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