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Benoker wrote:In this model an ASF blop fight can happen in one square, and all the multicore does not help because this one square is only handled by one core...
Benoker wrote:Personally I think it does not matter in which order the collisions between projectiles and units are calculated because total damage is a simple addition of all the single damages (a+b = b+a). Each core could randomly choose which projectiles/units to handle.
Benoker wrote:All computers first simulate tanks firing their shots, then all computer simulate tanks taking damage, then all computers calculate which tanks have taken too much damage and explode
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