new type of game (idea)

Talk about general things concerning Forged Alliance Forever.

Moderators: FtXCommando, Ze Dogfather

new type of game (idea)

Postby Armmagedon » 04 Jan 2012, 02:09

we have assasination , in that game ppl are fucked cause snipe finish the game, and many ppl love gunships and mercys,

we have supremacy, ppl dont like this cause ppl could abuse of combombs and rambo coms tactics.

and then i have the new idea, a kind of game that when your com die your eco will be nerfed at some amount like 50% or 60% i dunno howmany but some nerf that do the rambo coms tactic really dangerous,
when your com die you dont should can share mass energy or units anymore in the game.

I wait opinions lol.

if ppl can do phantoms and that kinda of game, that shouldnt be hard
Armmagedon
Avatar-of-War
 
Posts: 135
Joined: 06 Sep 2011, 14:52
Has liked: 3 times
Been liked: 5 times
FAF User Name: ARMMAGEDON

Re: new type of game (idea)

Postby Kryo » 04 Jan 2012, 13:11

if your eco is nerfed 50% its the same like being finished by a snipe ;)
Kryo
Evaluator
 
Posts: 518
Joined: 12 Sep 2011, 15:13
Has liked: 0 time
Been liked: 0 time
FAF User Name: Kryo

Re: new type of game (idea)

Postby FunkOff » 04 Jan 2012, 14:13

You should just give supremacy a try.... ACU death weapon only do like 50 damage to structures so there is absolutely no way an ACU deathnuke can kill a base. A few units? Sure, but living ACUs do that just fine anyways.
FunkOff
Supreme Commander
 
Posts: 1863
Joined: 26 Aug 2011, 17:27
Has liked: 14 times
Been liked: 43 times
FAF User Name: FakeOff

Re: new type of game (idea)

Postby Raging_Squirrel » 04 Jan 2012, 14:26

Yes, and there is not that stupid ACU deathnuke change which was present in original 3603 from GPG, where you basically could just sacrifice your ACU for an exp or huge t3 army coming for you and kill it effortlessly.
(ACU deathnuke was 60k damage)
Never argue with an idiot. He will bring you down to his level and beat with experience.
User avatar
Raging_Squirrel
Priest
 
Posts: 494
Joined: 26 Aug 2011, 16:53
Location: Russia
Has liked: 1 time
Been liked: 4 times
FAF User Name: Raging_Squirrel

Re: new type of game (idea)

Postby Armmagedon » 04 Jan 2012, 16:35

I know that, but some ppl say me that if we start to play supremacy ppl will start to use the combomb tactic,
and kryo lose your com and finish the game isnt the same that haven 50% eco, you continue in the game and have all your units then can attack or can reclaim your base for help mates or can only resist for your oponent dont attack your mates.

the problem with supremacy dont is only abuse combomb, the problem is that we will se many coms flying to back of bases or using it like rambo with no care, and taht could be really annoying in some games
Armmagedon
Avatar-of-War
 
Posts: 135
Joined: 06 Sep 2011, 14:52
Has liked: 3 times
Been liked: 5 times
FAF User Name: ARMMAGEDON

Re: new type of game (idea)

Postby Reddev32 » 04 Jan 2012, 17:53

nice idea arm but whats to stop poeple com bombing your entire bass.

the acu nuke is now 2.5k its still will take out your entire eco system and your enginners assiting your facs :( thats the other problems. but small maps sup fails big map sup wins kinda.
Reddev32 ~ Reddev GPGnet ~ Obliterating Wave ~ GPGnet ~ SC-Vanilla ~ FA ~ Supcom 2

GPGnet Vault
User avatar
Reddev32
Priest
 
Posts: 342
Joined: 26 Aug 2011, 17:59
Has liked: 0 time
Been liked: 3 times
FAF User Name: Reddev32

Re: new type of game (idea)

Postby Isen » 05 Jan 2012, 12:17

comander death nuke does 2500 hp to units, but not to buildings, dunno what is the amount of damage against buildings but it isnt so huge. Just take your units away and end the comander with your acu if its posible... if not blame your oponent hard.lol
Isen
Avatar-of-War
 
Posts: 115
Joined: 31 Aug 2011, 22:56
Has liked: 0 time
Been liked: 9 times
FAF User Name: Isen_

Re: new type of game (idea)

Postby Armmagedon » 05 Jan 2012, 12:55

imagine one game 1v1 or 2v2 or whatever, your oponent take his com and go to your base in the 2 min and kill all your engies and reclaim all your facts and OC all your E, with the dps of your com he have time for do that and more, and if he send a few of units with him some artys or something you will have no base when the combomb explode, if the enemy dont have a eco nerf youre fucked by million of spam or huge eco vs your destroyed base
Armmagedon
Avatar-of-War
 
Posts: 135
Joined: 06 Sep 2011, 14:52
Has liked: 3 times
Been liked: 5 times
FAF User Name: ARMMAGEDON

Re: new type of game (idea)

Postby Reddev32 » 05 Jan 2012, 17:15

tahts why sup on small maps fails so badly and hard.

Sup mean you only need to kill the units and building and u win :(
so it basiocly last enermy standing match
Reddev32 ~ Reddev GPGnet ~ Obliterating Wave ~ GPGnet ~ SC-Vanilla ~ FA ~ Supcom 2

GPGnet Vault
User avatar
Reddev32
Priest
 
Posts: 342
Joined: 26 Aug 2011, 17:59
Has liked: 0 time
Been liked: 3 times
FAF User Name: Reddev32

Re: new type of game (idea)

Postby Armmagedon » 05 Jan 2012, 18:10

For that the type of game that i say in the first message can fix that com tactics, and let ppl play after lose his com by sniping

like a fixed supremacy
Armmagedon
Avatar-of-War
 
Posts: 135
Joined: 06 Sep 2011, 14:52
Has liked: 3 times
Been liked: 5 times
FAF User Name: ARMMAGEDON

Next

Return to General Discussions

Who is online

Users browsing this forum: No registered users and 1 guest