Are the singleplayer campaigns under appreciated?

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Are the singleplayer campaigns under appreciated?

Postby Flynn » 19 Feb 2014, 22:46

Just watching this ZLO cast:

http://www.youtube.com/watch?v=8lqjt9391jo



And here we see a seasoned and greatly talented pro having fun playing around in the campaign missions. When watching the cast I felt what made the campaign special, yes of course the AI is dumb compared to a human opponent, but given a head start they are not too bad at all and can be quite fun to play against. Also when watching I remembered why I liked the campaign missions in the first place. I felt like I was the human commander of whatever faction I was playing, united with my fellow humans fighting off some nasty aliens and I felt a sense of comradeship, of brotherhood with my fellow man, whether he/she was UEF/Aeon/Cybran. I also enjoyed getting regular updates from the HQ guy, even though he was kind of creepy compared to the commanders in SupCom original. Just something about the way he always said "HQ out" seemed odd. Sorry slight tangent there :D

But as I was saying, don't get me wrong I like an intense multiplayer game as much as the next guy but multiplayer games cannot capture the feeling of building a vast army and kicking an alien butt. This is one of the reasons Galactic War is so successful, even though it would be impossible to make it feel completely authentic due to a lack of animated characters. But in multiplayer everyone seems so quick to dismiss the singleplayer missions, even though they are quite rich. Just a thought ;)
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Re: Are the singleplayer campaigns under appreciated?

Postby ColonelSheppard » 19 Feb 2014, 23:15

somg ZLO dont use gema music
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Re: Are the singleplayer campaigns under appreciated?

Postby ZLO_RD » 19 Feb 2014, 23:51

ColonelSheppard wrote:somg ZLO dont use gema music

Sorry i can't know if music is gema, and i have no idea what gema is
btw here is vid www.twitch.tv/zlo_rd/c/3260201
http://www.youtube.com/user/dimatularus
http://www.twitch.tv/zlo_rd
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Re: Are the singleplayer campaigns under appreciated?

Postby Plasma_Wolf » 19 Feb 2014, 23:52

I found the campaign missions quite enjoyable, but only at the fist go. The story is not a big contributor for the replay value, I like the idea of full power more.
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Re: Are the singleplayer campaigns under appreciated?

Postby ColonelSheppard » 20 Feb 2014, 01:13

ZLO_RD wrote:
ColonelSheppard wrote:somg ZLO dont use gema music

Sorry i can't know if music is gema, and i have no idea what gema is
btw here is vid http://www.twitch.tv/zlo_rd/c/3260201

ya ty twitch works, gema is a music copyright enformencent w/e company that overdoes it's job a bit in Germany and is probably the most hated company around (it locks many youtube videos for germans)
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Re: Are the singleplayer campaigns under appreciated?

Postby Flynn » 24 Dec 2014, 21:29

Does anyone else have views on this topic?
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Re: Are the singleplayer campaigns under appreciated?

Postby Vashon » 25 Dec 2014, 21:15

A little. In Vanilla, you are horribly constricted however, the enemy AI responds a bit better and more determinedly. They will rebuild their bases after you pop them. Not to mention some real oddities in which you should have plenty of time to build up before the enemy does when you are playing the same mission but on opposite sides. In FA, you have the whole tech tree starting out, but the enemy ai rebuilds basically nothing.


Not to mention severely insufficient fortifications* and stupidly forward Commanders make easy wins, even taking into account the usual strategy of getting to a certain point then building up hugely. Honestly, some of these missions, some Modder somewhere needs to beef some stuff right up, in order to make things feel like a brutal grind. The 2nd FA mission for example, extremely underwhelming once you get past the initial onslaught.


*Only in IIRC the second Cybran mission of vanilla do you encounter anything like a truly powerful fortification, something that would give you pause even with t3 units. But it can be gone around....or smashed a lot.
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