http://www.youtube.com/watch?v=8lqjt9391jo
And here we see a seasoned and greatly talented pro having fun playing around in the campaign missions. When watching the cast I felt what made the campaign special, yes of course the AI is dumb compared to a human opponent, but given a head start they are not too bad at all and can be quite fun to play against. Also when watching I remembered why I liked the campaign missions in the first place. I felt like I was the human commander of whatever faction I was playing, united with my fellow humans fighting off some nasty aliens and I felt a sense of comradeship, of brotherhood with my fellow man, whether he/she was UEF/Aeon/Cybran. I also enjoyed getting regular updates from the HQ guy, even though he was kind of creepy compared to the commanders in SupCom original. Just something about the way he always said "HQ out" seemed odd. Sorry slight tangent there
But as I was saying, don't get me wrong I like an intense multiplayer game as much as the next guy but multiplayer games cannot capture the feeling of building a vast army and kicking an alien butt. This is one of the reasons Galactic War is so successful, even though it would be impossible to make it feel completely authentic due to a lack of animated characters. But in multiplayer everyone seems so quick to dismiss the singleplayer missions, even though they are quite rich. Just a thought
