some log on new patch

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some log on new patch

Postby dstojkov » 25 Mar 2013, 02:48

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Re: some log on new patch

Postby Ze_PilOt » 25 Mar 2013, 09:23

Thanks :
https://bitbucket.org/thepilot/forged-a ... 4cd5a43513

Tell me if you see any other errors, I will push a 3613 quickfix tonight.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: some log on new patch

Postby pip » 25 Mar 2013, 10:09

Since there will be a hotfix tonight, I figured a way to fix the Chrono Dampener display range (real range was not changed) : just change weapon type of Chrono Dampener from 'UWRC_DirectfFire' to 'UWRC_IndirectFire' so that it is different (yellow, same as Tac Missile Upgrade for UEF ACU) from the main weapon range (red). Then the 2 weapon ranges are not mixed up.

For some reason, the range overlays for additional weapon upgrades are displayed right from the start even if the upgrade has not been purchased... I never paid attention to it before, but that's why Sera and UEF ACU have yellow overlays the others don't have.

That way, people won't think that Aeon ACU has a long range with default weapon from the start of the game because of a longer red range overlay.
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Re: some log on new patch

Postby pip » 25 Mar 2013, 19:30

Zep, Typo91 told me the regen bug making nano upgrades replaced by veterancy is still there. I will try to copy the bugfix from Community Balance patch in the approipriate script files, test and post here if it works, so please wait a bit if you want to make update tonight.
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Re: some log on new patch

Postby Typo91 » 25 Mar 2013, 19:58

pip if you fix the nano/veterancy bug, i am totally gona send you a beer
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Re: some log on new patch  Topic is solved

Postby pip » 25 Mar 2013, 20:51

Here are working scripts. Bear in mind that UEF ACU and Sera ACU and SCU nano already work properly.

Beer is for Brute51.
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Re: some log on new patch

Postby Typo91 » 25 Mar 2013, 23:51

i will take your word for it, I just hope we dont forget any units... like Cybran SCU, Aeon SCU, and does restore field still work on veteran units ? (i think it didn't recently)

I will test those you say are working just to be sure, because i've never seen them working, i would be thrilled to see it.
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