Launching without search

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Launching without search

Postby Anaryl » 01 Oct 2013, 05:41

I'd noticed for quite sometime that I get a few AFK games (basically you came back to your screen to find yourself dead).

I'd suspected this had been going on for ages but I finally caught it in the act. around 1:40pm gmt +10

It'd be nice to get the points reimbursed, because it really is unfair to be pulled into the queue when you've specifically cancelled.
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Re: Launching without search

Postby Ze_PilOt » 01 Oct 2013, 11:34

2013-10-01 09:53:09,915 INFO faf.client Outgoing JSON Message: {"rate": 0.2, "command": "game_matchmaking", "state": "expand", "mod": "ladder1v1"}
2013-10-01 09:53:17,219 DEBUG faf.games Stopping Ranked Search
2013-10-01 09:53:17,220 INFO faf.client Outgoing JSON Message: {"state": "stop", "command": "game_matchmaking", "mod": "ladder1v1"}
2013-10-01 09:53:17,546 INFO faf.fa Checking FA for: ladder1v1 and map None


It's perfectly possible that someone start searching before you send the stop command. (you are actually already in a game after you stop).

That lag can happens because you are not launched until your opponent has his own FA launched and connected. That's why there is a 10 seconds delay.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Launching without search

Postby jmd3au1 » 01 Oct 2013, 13:20

There is easy way how to check this.
After you cancel your search, start a Custom game. If everything is all right, the game window pops up, but if you are already "in game", you will recieve an error message - FA cant start, because another instance of the game is running (or something like that).
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