UEF mission 4 desync

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UEF mission 4 desync

Postby Deering » 09 Oct 2013, 14:20

During the stage of the mission when protecting the radars to detect brackman one of them got destroyed for the host, was not destroyed for the other player which caused desync.
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forever.log
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game.log
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Re: UEF mission 4 desync

Postby Ze_PilOt » 09 Oct 2013, 14:24

Need the logs of both players.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: UEF mission 4 desync

Postby Invisible » 09 Oct 2013, 14:27

Dammit ZeP you are too fast, it took me a little too long to realise that my game.log was 94mb
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Re: UEF mission 4 desync

Postby Ze_PilOt » 09 Oct 2013, 14:30

Deering, you don't have the sounds, not normal.
Invisible : your audio settings are fucked :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: UEF mission 4 desync

Postby Deering » 09 Oct 2013, 17:30

Steam validated all files correctly. Any suggestions?

Oh and YAY :D
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Re: UEF mission 4 desync

Postby Ze_PilOt » 09 Oct 2013, 17:37

The audio files should be downloaded from the map, and placed by the lobby in %PROGRAMDATA%/faforever/sounds/voice/us
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: UEF mission 4 desync

Postby Invisible » 10 Oct 2013, 01:13

Should I just delete the sound files and try and redownload the map?
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Re: UEF mission 4 desync

Postby Deering » 10 Oct 2013, 01:20

I checked the sounds folder and I have files for A01, A02, E01, E04 in there. This seems odd because I have played every mission except A06 though I have only played the 4 UEF missions with supcom linked.

I can't just copy the files from Supreme commander\Sounds\Voice\US? Format being different or something.

Or should I try deleting everything and hope it redownloads correctly
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