icon support bug

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icon support bug

Postby mross » 24 Jul 2015, 02:16

I have the same result whether just icon support is enabled, or both icon support and BO unleashed. Deleted all other mods. Nothing else enabled.

Image

Image

Without these mods enabled, the game runs as normal.
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Re: icon support bug

Postby Shukov » 25 Jul 2015, 10:06

I have the same issue, after the patch. when I try to run FAF with mods on, the game appears as usual, but the commander build menu is not rendered. Some times the T1 factory icon appears, but un selectable, and the rest of the menu is not rendered, neither build icons or the menu itself.
WIth no mods at all, it works. WIth the Black Ops Icon Support deslected it works, but ibviously with budged up build menus. With only the Icon Support enabled, no build menu rendered. Can you assist? And it played fine up till the patch.

Regards and thanks in advance.
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Re: icon support bug

Postby Brute51 » 28 Jul 2015, 13:51

I'm not the author of this mod but I thought I'd fix the problem anyway since the original team seems to have moved on. I can't reproduce the problem mentioned by you guys, as far as I can tell everything works fine. So I'm doing it wrong. Can you tell me exactly what I need to do to reproduce? Please mention every step no matter how small.
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Re: icon support bug

Postby mross » 30 Jul 2015, 06:17

@Brute51:

- Download, install FAF (obv you have it already)

- Run standalone single player lobby (from FAForever\bin\ForgedAlliance.exe)

- Enable black ops icon support mod

- Commander doesn't spawn, or if it does, no icons in build menu.
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Re: icon support bug

Postby Brute51 » 31 Jul 2015, 12:08

Cool thanks! Can you check whether this version fixes all problems? I did not test extensively since I do not use mods that need it.
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Re: icon support bug

Postby Brute51 » 04 Aug 2015, 22:38

17 downloads and no one can say whether it works? If someone can confirm that it works then I can put the adjusted mod on FAF...
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Re: icon support bug

Postby Proto » 05 Aug 2015, 22:54

I have used both variants and always got the same result

Image

I think it is related to the incompatibility of the integrated GAZ_ UI mod with Blakops products . If you run the game through the section "blakops" menu FAF, the support of icons will work without problems, as in this case GAZ_ UI is disabled
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Re: icon support bug

Postby morimonato » 05 Sep 2015, 04:43

what if you post an earlier version of this mod, or give it another update to see if that could solve the problem.
but other then that keep up the damn good work you give us
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Re: icon support bug

Postby JJ173 » 29 Oct 2015, 15:44

Same issue has arose on my end too. Has anyone come up with a fix for this problem yet?
Check out the Nomads Campaign Project: viewtopic.php?f=2&t=15534
Check out my first Coop Mission: viewtopic.php?f=78&t=15605
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Re: icon support bug

Postby bogleman » 07 Dec 2015, 05:34

I've got this issue too.

So if Proto's theory is correct, that this entire bug is caused by the integration of GAZUI, will there be plans to make it an optional part of vanilla FAF that can be disabled for modded games?

I mean you can get by on running mods with blackops through the "blackops" menu for hosting gmes on FAF, but then you wouldn't get some of the improvements of FAF, like for example, SACU presets.
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