by Vault54 » 18 Dec 2012, 15:14
Straight quote from Diamond change log
Harbinger:
"Shield can now protect the unit from t2 pd splash damage"
This bug(Harbinger takes damage from splash when moving towards t2 pd) is still in current faf but if i remember correctly it was fixed in cbfpv4 code wise(unit itself is immortal until shield is down). I have no rights to use that code so this is my way of fixing the problem. Naturally FAF has rights to use Diamond fixes and i think they have rights to use cbfpv4 fixes as well so it could be fixed in FAF one way or another. And IMO the Harbinger looks cooler with bigger shield
"Don't Hate The Player, Don't Hate The Game" - The Diamond Standard