Not everything was better, the mod is better now
Back in the days, we had a whole clan only dedicated to playing Phantom games, we played at least a thousand during the years of GPGnet. None of us was a good player, but we had our buildorders for Bunnyroanoke and they were good. (Back then you would start with your commander only and not with prebuild units.) There was no paladin, phantom auto reveal (although i think both is a good addition because it offers an upper limit for gamelength and additional depth). But usually we would play with 2 Phantoms for 6 players in total. I do belive the bonus was less for the Phantoms, but i might be wrong here. Games would usually take between 1-2h, rarely longer, rarely shorter. I don't have sufficient data on more recent games but I would belive at least the average gamelength is shorter today. So when we played the PhantomX mod on a Lan-Party a few months ago, we considered it to be a much better mod now.
But what happened to the people who play it
I'm gonna primarily talk about, this game, Phantoms are me/Sheppy/yellow, and AnoobX/gray, Pala is ronx/dark green, rest is innocent. Now I really want to point out here that this is not against the people that have been in this game, it was a great game and I would play with them again any time, but they have shown behaviour (gameplay and meta) that i find very representative for many of the recent Phantom games I played or watched, because at minute 7:30 this happened:
"Other Phantom pm me", ok i thought, this guy wants to team with the other Phantom to kill innos, I could PM him, break with others, take the bonus and try to kill him in the end OR I could etablish myself as "probably the paladin" by breaking with him (which would also give me a good bonus) and defend the other islands halfhearted while ecoing and building up a massiv naval force, nobody would suspect me for a long time. I asumed green to be the pala at that time but I wasn't sure. I also saw him doing an upgrade in the water, which, from his build, the animation and the fact that it was NOT stealth (which would cause purpel fog around the commander even though i'm allied with him), I asumed to be Teleport. So I decided my plan of action would be to get gray into a deadlock with the two top players, potray green as the phantom and kill/harrass him at the first possible occassion. Of course this is more difficult in an online game than with your clan in TS or even better face to face on a lanparty, but since they all seemed fine with the new "phantom ally 4v2 meta" I thought i could get away with this. Fortunally the green player would make it incredible easy for me, becase he behaved like an idiot, not like a pala [no offence] and even as the pala i think he asumed me to be inno for a long time. So TL;DR I didn't PM him, i told the innos to build flak instead because I saw he had gunships.
This caused him to repeatedly call for PM again, even pausing the game (I quickly unpaused because I didn't wanna give people to think about it, and it's not a valid reason for pause for me. This lead to this:
At which point i tabbed out of the game and set Pink Panther and James Bond main themes to infinite loop. I mean really, in what world would anybody asume that as a Phantom, an evil deamon who's job IS NOT to kill the weak (the innocent) but to kill every last highlander to become the most feared. Whatever. Point is: It says "kill everybody" not "kill all innocent" so I actually have no interest in participating in an already ongoing war, I have interest in everybody beeing dead but me, and the supreme art of war is to subdue the enemy without fighting, and I just killed at least one if not two or more players without lifting a finger (as Ramsay would say) or more preciesly by not lifting a finger.
Seeding mistrust and harassing players without getting attacked
The red player died to the Phantom earlier than i would have liked to, I might have been able to save him if I had reacted faster and killed the incoming ML and send a smal Naval force up there, I didn't really care about him in gernal since he was only 900 rating and food for the top Phantom anyways [again no offence] but it would have been better if grey didn't have red's island. But hey, you can't have everything, orange held good against Phantom. I had some cuisers up there, they didn't deal much damage but they made everybody belive I was on inno side, green teleported to orange base with his commander and even PM'ed that he would be pala and he knows that orange was phantom - lol -, I broke with him for a while to get extra bonus but allied again to get his trust back, he afterwards claimed blue to be phantom but I wasn't sure if he was just trying to hoax me so i placed part of my fleet close to his Island, though I hoped it was unclear enough if it was against him or for his protection against gray. At this point somebody even congrated me to my "very good pala work", - rofl - . End of Story, I pushed back grey took blue's island, was about to take orange, green made moves towards me but didn't break, I let him come until he was in range of my fleet then broke so I got the moment of suprise he thought he'd have. His push would do some damage but overall go into nowhere since I had a second Island and most of my energy and buildpower came from SACUs and Phantom bonus.
How to lose anyways
In the end I felt too save, with green's hoveratack going into nowhere, reinforcements ariving at the green naval front, it beeing UEF vs Cybran T3 navy, gray beeing in full retreat with no hope of combating the 5 Battleships in front of his base and a halfwayfinished Mavor i thought I had already won, and got killed by a coordinated Telemazer-Bomber snipe, if I would have moved to water or build some Shielded-SACUs or scouted ffs, I think I would have won but even though I lost, I was very pleased with how this went down, it took phantom and pala working together in the end to kill me with pala dying in the process. I asume they bother were quite angry at me for fooling around with them - which is payment enough. Also for the first time in A LONG TIME I had an online Phantom game which felt like a Phantom game again, not simply like a 2v4 with some players having more ressources than others.
What I hope for
The beauty of Phantom like in similar games and modes comes from guessing, having alliances and betrayls and not from playing an open 4v2, that may or may not increase your chances of winning. Of course everybody can play this game in the way he wants to but I would wish for two things: Don't threaten to "blacklist" or "rehost" because somebody is not following your meta, me as an old player (I think I can claim to be that by now) won't give a shit, but new players who don't know better will think they HAVE to follow this meta which simply is not the case. Not only because I doubt it nessesarily gives you higher chances of winning (and if so thats a problem of the mod in my opinion), but also because a long time ago it was decided that agreements in the gamelobby are outside the scope of moderation and that no rules are stated implicitly, if you don't state them before the game, they don't exist.
Again big thanks to ronaz, Illiminatus, AnoobX, Neici, KaypleX and of course Duck/Nowak for making this game possible.