by cipher601 » 08 Jun 2012, 22:47
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info: Hooked /units/urb4201/urb4201_unit.bp with /schook/units/urb4201/urb4201_unit.bp
info: Hooked /units/urb4207/urb4207_unit.bp with /schook/units/urb4207/urb4207_unit.bp
info: Hooked /units/urb5103/urb5103_unit.bp with /Civilian Defense/units/urb5103/urb5103_unit.bp
info: Hooked /units/url0001/url0001_unit.bp with /schook/units/url0001/url0001_unit.bp
info: Hooked /units/url0101/url0101_unit.bp with /schook/units/url0101/url0101_unit.bp
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info: Hooked /units/xea3204/xea3204_unit.bp with /schook/units/xea3204/xea3204_unit.bp
info: Hooked /units/xeb2306/xeb2306_unit.bp with /schook/units/xeb2306/xeb2306_unit.bp
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info: Hooked /units/xss0103/xss0103_unit.bp with /schook/units/xss0103/xss0103_unit.bp
info: Hooked /units/xss0201/xss0201_unit.bp with /schook/units/xss0201/xss0201_unit.bp
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info: Hooked /units/xss0304/xss0304_unit.bp with /schook/units/xss0304/xss0304_unit.bp
info: Extracting mesh blueprints.
info: Modding blueprints.
info: Adding wreckage information to \000<LOC uas0305_desc>Sonar Platform
info: Adding wreckage information to \000<LOC xss0304_desc>Submarine Hunter
info: Adding wreckage information to \000<LOC uas0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC ues0201_desc>Destroyer
info: Adding wreckage information to \000<LOC urs0302_desc>Battleship
info: Adding wreckage information to \000<LOC ues0305_desc>Sonar Platform
info: Adding wreckage information to \000<LOC urs0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC urs0103_desc>Frigate
info: Adding wreckage information to \000<LOC xas0306_desc>Missile Ship
info: Adding wreckage information to \000<LOC xas0204_desc>Submarine Hunter
info: Adding wreckage information to \000<LOC uas0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC ues0401_desc>Experimental Aircraft Carrier
info: Adding wreckage information to \000<LOC ues0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC uas0302_desc>Battleship
info: Adding wreckage information to \000<LOC ues0302_desc>Battleship
info: Adding wreckage information to \000<LOC urs0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC xes0307_desc>Battlecruiser
info: Adding wreckage information to \000<LOC xss0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC xss0302_desc>Battleship
info: Adding wreckage information to \000<LOC xss0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC xss0202_desc>Cruiser
info: Adding wreckage information to \000<LOC xss0201_desc>Destroyer
info: Adding wreckage information to \000<LOC xss0103_desc>Frigate
info: Adding wreckage information to \000<LOC uas0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC ues0202_desc>Cruiser
info: Adding wreckage information to \000<LOC uas0201_desc>Destroyer
info: Adding wreckage information to \000<LOC xac0101_desc>Aeon Boat
info: Adding wreckage information to \000<LOC xrs0205_desc>Counter-Intelligence Boat
info: Adding wreckage information to \000<LOC ues0103_desc>Frigate
info: Adding wreckage information to \000<LOC urs0202_desc>Cruiser
info: Adding wreckage information to \000<LOC uas0103_desc>Frigate
info: Adding wreckage information to \000<LOC xrs0204_desc>Submarine Killer
info: Adding wreckage information to \000<LOC ues0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC xes0205_desc>Shield Boat
info: Adding wreckage information to \000<LOC uas0202_desc>Cruiser
info: Adding wreckage information to \000<LOC urs0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC xes0102_desc>Torpedo Boat
info: Adding wreckage information to \000<LOC uas0102_desc>Air Attack Boat
info: Adding wreckage information to \000<LOC uas0401_desc>Experimental Battleship
info: Registering blueprints...
Initializing unit blueprint for uab4201:
Initializing field Weapon of RUnitBlueprint at 0x23850400:
Initializing field RangeCategory of RUnitBlueprintWeapon at 0x02a11280:
warning: Invalid value for UnitWeaponRangeCategory at 0x02a112c0: string
info: Blueprints loaded
debug: MEM: -31 bytes RULE
info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
info: Hooked /lua/system/class.lua with /schook/lua/system/class.lua
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: Hooked /lua/system/GlobalBuilderGroup.lua with /schook/lua/system/GlobalBuilderGroup.lua
debug: Loading module '\000/lua/mods.lua\000'
info: Active mods in session: \000{
info: {
info: author="Ivan Rumsey - Gas Powered Games",
info: copyright="Copyright © 2007, Gas Powered Games",
info: description="ACU generates a fixed income. Use it wisely.",
info: exclusive=false,
info: hookdir="/hook",
info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
info: location="/mods/retirement",
info: name="Retirement",
info: selectable=true,
info: shadowdir="/shadow",
info: ui_only=false,
info: uid="BC7D1006-509B-44fe-ADAF-D31A7F28DC48",
info: url="http://www.gaspoweredgames.com",
info: version=1
info: }
info: }
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
info: Hooked /lua/UserSync.lua with /Civilian Defense/lua/UserSync.lua
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
info: Hooked /lua/UserSync.lua with /Civilian Defense/lua/UserSync.lua
debug: MEM: -5246242 bytes STIMap
debug: MEM: -5246242 bytes LoadTexturing
debug: MEM: -5246242 bytes WaterMask
debug: MEM: -12246587 bytes TERRAIN
info: Background task "Map loader /maps/loki.v0003/loki.scmap" finished.
info: Saving replay to "gpgnet://localhost/149549/cypher601.SCFAreplay"
debug: MEM: -2089909336 bytes LUABP
info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
info: Hooked /lua/simInit.lua with /Civilian Defense/lua/simInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
info: Hooked /lua/system/class.lua with /schook/lua/system/class.lua
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: Hooked /lua/system/GlobalBuilderGroup.lua with /schook/lua/system/GlobalBuilderGroup.lua
info: Active mods in sim: \000{
info: {
info: author="Ivan Rumsey - Gas Powered Games",
info: copyright="Copyright © 2007, Gas Powered Games",
info: description="ACU generates a fixed income. Use it wisely.",
info: exclusive=false,
info: hookdir="/hook",
info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
info: location="/mods/retirement",
info: name="Retirement",
info: selectable=true,
info: shadowdir="/shadow",
info: ui_only=false,
info: uid="BC7D1006-509B-44fe-ADAF-D31A7F28DC48",
info: url="http://www.gaspoweredgames.com",
info: version=1
info: }
info: }
info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000'
info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /schook/lua/ai/platoontemplates/landplatoontemplates.lua
debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000'
debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000'
info: Hooked /lua/ai/aiaddbuildertable.lua with /schook/lua/ai/aiaddbuildertable.lua
debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000'
info: Hooked /lua/ai/aibuilders/aiexperimentalbuilders.lua with /schook/lua/ai/aibuilders/aiexperimentalbuilders.lua
warning: Duplicate Builder detected - overriding/appending old: \000T3 Land Exp1 Engineer 1
warning: Duplicate Builder detected - overriding/appending old: \000T3 Land Exp2 Engineer 1
warning: Duplicate Builder detected - overriding/appending old: \000T2 Engineer Assist Experimental Mobile Land
warning: Duplicate Builder detected - overriding/appending old: \000T3 Engineer Assist Experimental Mobile Land
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000MobileLandExperimentalEngineers
warning: Duplicate Builder detected - overriding/appending old: \000T4 Exp Land
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000MobileLandExperimentalForm
warning: Duplicate Builder detected - overriding/appending old: \000T3 Air Exp1 Engineer 1
warning: Duplicate Builder detected - overriding/appending old: \000T2 Engineer Assist Experimental Mobile Air
warning: Duplicate Builder detected - overriding/appending old: \000T3 Engineer Assist Experimental Mobile Air
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000MobileAirExperimentalEngineers
warning: Duplicate Builder detected - overriding/appending old: \000T4 Exp Air
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000MobileAirExperimentalForm
warning: Duplicate Builder detected - overriding/appending old: \000T3 Satellite Exp Engineer
warning: Duplicate Builder detected - overriding/appending old: \000T2 Engineer Assist Experimental Satellite
warning: Duplicate Builder detected - overriding/appending old: \000T3 Engineer Assist Experimental Satellite
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000SatelliteExperimentalEngineers
warning: Duplicate Builder detected - overriding/appending old: \000T4 Exp Satellite
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000SatelliteExperimentalForm
warning: Duplicate Builder detected - overriding/appending old: \000T4 Sea Exp1 Engineer
warning: Duplicate Builder detected - overriding/appending old: \000T2 Engineer Assist Experimental Mobile Naval
warning: Duplicate Builder detected - overriding/appending old: \000T3 Engineer Assist Experimental Mobile Naval
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000MobileNavalExperimentalEngineers
warning: Duplicate Builder detected - overriding/appending old: \000T4 Exp Sea
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000MobileNavalExperimentalForm
warning: Duplicate Builder detected - overriding/appending old: \000Econ Exper Engineer
warning: Duplicate Builder detected - overriding/appending old: \000T2 Engineer Assist Experimental Economic
warning: Duplicate Builder detected - overriding/appending old: \000T3 Engineer Assist Experimental Mobile Economic
warning: Duplicate PlatoonTemplate detected - overriding/appending old: \000EconomicExperimentalEngineers
debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
debug: Loading module '\000/lua/ai/aiutilities.lua\000'
info: Hooked /lua/ai/aiutilities.lua with /schook/lua/ai/aiutilities.lua
debug: Loading module '\000/lua/buildingtemplates.lua\000'
info: Hooked /lua/buildingtemplates.lua with /schook/lua/buildingtemplates.lua
debug: Loading module '\000/lua/unittemplates.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
info: Hooked /lua/ai/aiattackutilities.lua with /schook/lua/ai/aiattackutilities.lua
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
info: Hooked /lua/ai/aibehaviors.lua with /schook/lua/ai/aibehaviors.lua
debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
info: Hooked /lua/ai/aibuildstructures.lua with /schook/lua/ai/aibuildstructures.lua
debug: Loading module '\000/lua/basetemplates.lua\000'
info: Hooked /lua/basetemplates.lua with /schook/lua/basetemplates.lua
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000'
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debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
debug: MEM: -2089909336 bytes OGRID
debug: Loading module '\000/lua/triggermanager.lua\000'
debug: Loading module '\000/lua/scenarioenvironment.lua\000'
info: Loading save file: \000/maps/loki.v0003/loki_save.lua
info: Loading script file: \000/maps/loki.v0003/loki_script.lua
debug: Loading module '\000/lua/aibrain.lua\000'
info: Hooked /lua/aibrain.lua with /schook/lua/aibrain.lua
debug: Loading module '\000/lua/aibrainplans.lua\000'
debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
info: Hooked /lua/sim/factorybuildermanager.lua with /schook/lua/sim/factorybuildermanager.lua
debug: Loading module '\000/lua/sim/buildermanager.lua\000'
info: Hooked /lua/sim/buildermanager.lua with /schook/lua/sim/buildermanager.lua
debug: Loading module '\000/lua/sim/builder.lua\000'
info: Hooked /lua/sim/builder.lua with /schook/lua/sim/builder.lua
debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
info: Hooked /lua/sim/platoonformmanager.lua with /schook/lua/sim/platoonformmanager.lua
debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
info: Hooked /lua/sim/brainconditionsmonitor.lua with /schook/lua/sim/brainconditionsmonitor.lua
debug: Loading module '\000/lua/sim/engineermanager.lua\000'
info: Hooked /lua/sim/engineermanager.lua with /schook/lua/sim/engineermanager.lua
debug: Loading module '\000/lua/sim/strategymanager.lua\000'
info: Hooked /lua/sim/strategymanager.lua with /schook/lua/sim/strategymanager.lua
debug: Loading module '\000/lua/sim/strategybuilder.lua\000'
info: Hooked /lua/sim/strategybuilder.lua with /schook/lua/sim/strategybuilder.lua
debug: Loading module '\000/lua/ai/skirmishstrategylist.lua\000'
debug: Loading module '\000/lua/ai/strategy-test.lua\000'
debug: Loading module '\000/lua/aipersonality.lua\000'
debug: Loading module '\000/lua/platoon.lua\000'
info: Hooked /lua/platoon.lua with /schook/lua/platoon.lua
debug: Loading module '\000/lua/proptree.lua\000'
debug: Loading module '\000/lua/sim/prop.lua\000'
info: Hooked /lua/sim/prop.lua with /schook/lua/sim/prop.lua
debug: Loading module '\000/lua/effectutilities.lua\000'
info: Hooked /lua/effectutilities.lua with /schook/lua/effectutilities.lua
debug: Loading module '\000/lua/effecttemplates.lua\000'
debug: Loading module '\000/lua/game.lua\000'
info: Hooked /lua/game.lua with /schook/lua/game.lua
debug: Loading module '\000/lua/sim/bufffield.lua\000'
info: Hooked /lua/sim/bufffield.lua with /schook/lua/sim/bufffield.lua
debug: Loading module '\000/lua/sim/rebuildbonuscallback.lua\000'
info: Hooked /lua/sim/rebuildbonuscallback.lua with /schook/lua/sim/rebuildbonuscallback.lua
debug: Loading module '\000/lua/defaultexplosions.lua\000'
warning: NUM PROPS = 15702
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/units/uel0001/uel0001_script.lua\000'
info: Hooked /units/uel0001/uel0001_script.lua with /schook/units/uel0001/uel0001_script.lua
debug: Loading module '\000/lua/shield.lua\000'
debug: Loading module '\000/lua/terranunits.lua\000'
debug: Loading module '\000/lua/defaultunits.lua\000'
info: Hooked /lua/defaultunits.lua with /schook/lua/defaultunits.lua
debug: Loading module '\000/lua/sim/unit.lua\000'
info: Hooked /lua/sim/unit.lua with /schook/lua/sim/unit.lua
debug: Loading module '\000/lua/factoryfixes.lua\000'
debug: Loading module '\000/lua/terranweapons.lua\000'
debug: Loading module '\000/lua/sim/defaultweapons.lua\000'
info: Hooked /lua/sim/defaultweapons.lua with /schook/lua/sim/defaultweapons.lua
debug: Loading module '\000/lua/sim/weapon.lua\000'
info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
debug: Loading module '\000/lua/sim/collisionbeam.lua\000'
debug: Loading module '\000/lua/sim/defaultdamage.lua\000'
debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000'
info: Hooked /lua/sim/calcballisticacceleration.lua with /schook/lua/sim/calcballisticacceleration.lua
debug: Loading module '\000/lua/defaultcollisionbeams.lua\000'
debug: Loading module '\000/lua/sim/navigator.lua\000'
debug: Loading module '\000/lua/armordefinition.lua\000'
info: Hooked /lua/armordefinition.lua with /schook/lua/armordefinition.lua
debug: Loading module '\000/units/ual0001/ual0001_script.lua\000'
debug: Loading module '\000/lua/aeonunits.lua\000'
debug: Loading module '\000/lua/aeonweapons.lua\000'
debug: Loading module '\000/units/xec8001/xec8001_script.lua\000'
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debug: Loading module '\000/units/uec1301/uec1301_script.lua\000'
debug: Loading module '\000/units/xec1301/xec1301_script.lua\000'
debug: Loading module '\000/units/uec1401/uec1401_script.lua\000'
debug: Loading module '\000/units/uec1501/uec1501_script.lua\000'
debug: Loading module '\000/units/uec0001/uec0001_script.lua\000'
debug: Loading module '\000/lua/victory.lua\000'
info: Hooked /lua/victory.lua with /schook/lua/victory.lua
debug: Loading module '\000/mods/civilian defense/lua/civiliandefense.lua\000'
warning: Unable to find file /mods/civilian defense/lua/civiliandefense.lua
warning: stack traceback:
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...orged alliance\gamedata\mohodata.scd\lua\siminit.lua(332): in function `BeginSession'
warning: BeginSession() failed: ...orged alliance\gamedata\mohodata.scd\lua\siminit.lua(332): Error importing '/mods/civilian defense/lua/civiliandefense.lua'
stack traceback:
[C]: in function `error'
...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
...orged alliance\gamedata\mohodata.scd\lua\siminit.lua(332): in function `BeginSession'
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/maui/control.lua\000'
debug: Loading module '\000/lua/lazyvar.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/ui/uiutil.lua\000'
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debug: Loading module '\000/lua/maui/group.lua\000'
debug: Loading module '\000/lua/maui/text.lua\000'
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debug: Loading module '\000/lua/user/prefs.lua\000'
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debug: Loading module '\000/lua/skins/layouts.lua\000'
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debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/skins/skins.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
info: Hooked /lua/ui/game/gamemain.lua with /schook/lua/ui/game/gamemain.lua
info: Hooked /lua/ui/game/gamemain.lua with /Civilian Defense/lua/ui/game/gamemain.lua
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: Loading module '\000/lua/maui/movie.lua\000'
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debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/maui/window.lua\000'
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debug: Loading module '\000/lua/ui/controls/combo.lua\000'
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debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/uiutilssorian.lua\000'
debug: Loading module '\000/lua/usercamera.lua\000'
debug: Loading module '\000/lua/ui/game/missiontext.lua\000'
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debug: Loading module '\000/lua/ui/game/ping.lua\000'
debug: Loading module '\000/lua/user/userdecal.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/multifunction.lua\000'
debug: Loading module '\000/lua/maui/grid.lua\000'
debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
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debug: Loading module '\000/lua/ui/game/orders.lua\000'
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debug: Loading module '\000/lua/ui/game/unitview.lua\000'
debug: Loading module '\000/lua/game.lua\000'
info: Hooked /lua/game.lua with /schook/lua/game.lua
debug: Loading module '\000/lua/sim/bufffield.lua\000'
info: Hooked /lua/sim/bufffield.lua with /schook/lua/sim/bufffield.lua
debug: Loading module '\000/lua/ai/aiutilities.lua\000'
info: Hooked /lua/ai/aiutilities.lua with /schook/lua/ai/aiutilities.lua
debug: Loading module '\000/lua/buildingtemplates.lua\000'
info: Hooked /lua/buildingtemplates.lua with /schook/lua/buildingtemplates.lua
debug: Loading module '\000/lua/unittemplates.lua\000'
debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
info: Hooked /lua/ai/aiattackutilities.lua with /schook/lua/ai/aiattackutilities.lua
debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
info: Hooked /lua/ai/aibehaviors.lua with /schook/lua/ai/aibehaviors.lua
debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
info: Hooked /lua/ai/aibuildstructures.lua with /schook/lua/ai/aibuildstructures.lua
debug: Loading module '\000/lua/basetemplates.lua\000'
info: Hooked /lua/basetemplates.lua with /schook/lua/basetemplates.lua
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/avatars.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
info: Hooked /lua/ui/game/taunt.lua with /schook/lua/ui/game/taunt.lua
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
debug: Loading module '\000/modules/displayrings.lua\000'
debug: Loading module '\000/mods/civilian defense/lua/civiliandefenseui.lua\000'
warning: Unable to find file /mods/civilian defense/lua/civiliandefenseui.lua
warning: stack traceback:
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...d alliance\gamedata\lua.scd\lua\ui\game\gamemain.lua(1483): in function `CreateUI'
warning: ...d alliance\gamedata\lua.scd\lua\ui\game\gamemain.lua(1045): in function <...d alliance\gamedata\lua.scd\lua\ui\game\gamemain.lua:1039>
warning: Error running CreateGameInterface script in CScriptObject at 20fe3194: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/mods/civilian defense/lua/civiliandefenseui.lua'
stack traceback:
[C]: in function `error'
...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
...d alliance\gamedata\lua.scd\lua\ui\game\gamemain.lua(1483): in function `CreateUI'
...d alliance\gamedata\lua.scd\lua\ui\game\gamemain.lua(1045): in function <...d alliance\gamedata\lua.scd\lua\ui\game\gamemain.lua:1039>
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/score.lua\000'
info: Hooked /lua/ui/game/score.lua with /schook/lua/ui/game/score.lua
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
info: Hooked /lua/ai/aiarchetype-managerloader.lua with /schook/lua/ai/aiarchetype-managerloader.lua
info: Hooked /lua/ui/dialogs/disconnect.lua with /schook/lua/ui/dialogs/disconnect.lua
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using NormalMain
info: creating medium fidelity terrain
info: creating low fidelity water
warning: LazyVar has non-number value.
warning: LazyVar has non-number value.
warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(38): error evaluating lazy variable: attempt to call a nil value
stack traceback:
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Right'
... alliance\gamedata\mohodata.scd\lua\maui\control.lua(38): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:38>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition:
stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Right'
... alliance\gamedata\mohodata.scd\lua\maui\control.lua(38): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:38>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): error evaluating lazy variable: attempt to call a nil value
stack traceback:
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Bottom'
... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition:
stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Bottom'
... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
warning: LazyVar has non-number value.
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
info: Run time: 0h00m39s