Hi guys,
PA:T has great modding potential! You have decent enough modding tools. (I made a couple of minor mods already) It is 64bit and has multicore support. This means no RAM limitations or massive slowdowns with too much new stuff added due to CPU cores not being used. You can check the forums of the game, there is a modding section. If you already made a Forged Alliance mod (you might know some of my rule mods and square shields mod for forged alliance ^^) you won't have a hard time creating one for this game. I already tried some basic stuff myself, but I'm not as good as you guys.

https://forums.uberent.com/
I think this game has a lot more modding potential than SupCom:FA as it doesn't have the 32bit limitations and performance problems. There are limits what the modding tools can do but it has more than enough access to create new units, change the UI, add some new gameplay elements and new sound effects/graphical effects. If forged alliance was 64bit and had real multicore support I would still prefer it as a lot of work has been put into it already. But the potential for PA:T is HUGE and I really don't want to see it go to waste.
The game is still being updated and finalized - so you might want to wait a few more months until the final patchs come out before you start modding. But you should really take a look at it.

I hope you guys will consider modding it. I'm especially looking at the guys who made the larger mods like black ops.

Have a nice day and I really hope to see some minor and major mods by you guys in the future!

Sincerely,
Everfades