Question about non-updated Supreme Commander 1. [SOLVED]

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Question about non-updated Supreme Commander 1.

Postby Zachary1234 » 12 Jul 2015, 06:41

-I'm in the situation where I have Supreme Commander 1, with the official update patch, but without
a copy of Forged Alliance.

-I wish to disable the Death Nuke on the ACU, the Supreme Commander, for all players,
as well as the 3 different assistant commanders that enter play via the warp gates.
Is it possible to do this without Forged Alliance?

-I have used 2 scd patches successfully with only the core game of Supreme Commander 1.
Are there others recommended for my circumstances that might work?

-Failing all this, is there a working way to turn off self-destruction nukes, for enemy as
well as your own ACUS? What, where and how?

-There are two nuclear missiles; a tactical nuke and a strategic nuke. There can also,
depending on which side you choose, a defense missile. Does that defense missile,
where it exists, generally stop tactical and strategic nukes?

-As a side question, is it true that Supreme Commander 2 doesn't allow wall building?
Is there a patch or free mod that re-introduces walls to all sides again? What
is it called?
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Re: Question about non-updated Supreme Commander 1.  [SOLVED]

Postby ColonelSheppard » 17 Jul 2015, 11:22

Zachary1234 wrote:-I wish to disable the Death Nuke on the ACU, the Supreme Commander, for all players,
as well as the 3 different assistant commanders that enter play via the warp gates.
Is it possible to do this without Forged Alliance?

yes, you'd need a mod for that, perhaps one exists, perhaps not i don't know you can search
http://www.moddb.com/games/supreme-commander for one, has nothing to do with Forged Alliance or not
Zachary1234 wrote:-I have used 2 scd patches successfully with only the core game of Supreme Commander 1.
Are there others recommended for my circumstances that might work?

no idea what you'r talking about
Zachary1234 wrote:-There are two nuclear missiles; a tactical nuke and a strategic nuke. There can also,
depending on which side you choose, a defense missile. Does that defense missile,
where it exists, generally stop tactical and strategic nukes?

no, there is tactical missle defence and stratic missle defence, both only stops one type
Zachary1234 wrote:-As a side question, is it true that Supreme Commander 2 doesn't allow wall building?
Is there a patch or free mod that re-introduces walls to all sides again? What
is it called?

from all problems SupCom2 has, not having walls is the least of it, there probably is a mod for that, but I am not aware of it
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