About my gameplay

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About my gameplay

Postby Kidpon » 06 Feb 2013, 17:30

here are my replays.
614857 replay is quite a long game play
mean while 615061 and 615072 are a short gameplay, showing how i was rushed...
i didnt know how to counter that and was not doign very well after rushed.
any suggestion or other form of help will be appreciated :D

thank you very much
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615072-Kidpon.fafreplay
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615061-Kidpon.fafreplay
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614857-Kidpon.fafreplay
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Re: About my gameplay

Postby ColonelSheppard » 06 Feb 2013, 20:42

From top to bot:

615072
- you have way too much mass in storrage at the start, bild more pgens and factories before moving out with your commander
- while you were fighting with the other commander, he had two mexes more, take your time to destroy them
- your air was completely useless at min 4, you were building interceptors after you saw that there is no air factory for him, buidl bombrs then, 2 bombers would have totally fucked his pgen-plant
- min4 now you start your second factory, way to late + you are stalling nergy cause of your airfacotry and not enough pgens
- min 5 you basicly lost already here, losing both expansions with rare chances to get them back
- you had interceptors but both bombers were shutdown .> send scouts with your bombers
- again his pgens are incredible vulnerable, atack them

615061
- your bottom left engy moves out without any scouting or defence, top engy too
- energy stall lost you game, second air is already... not good on that map in my opinion anyway you need 7 pgens to make second air

614857
- same thing as above
- no reclaim
- your raiding at min 12 was very good, however try to not run into enemy commanders
- you are still having full mass storrage & wasting mass temporarily, no reclaim at all
- then you run in into enemy commander with your brick + use loyalists instead of briks to deal with t1
- no scouting
- you run into bunch of t2 PD as a direct consequence
- again overcharged brick
- min 23 still no scouting, you would have seen that you have air dominance and could have pwnd him with air
- your wasting bricks at the right side+ wasting units in the middle against t2 PD again+ waste t3 arty on left
- you run in with t4 again with no scouting and if he would have gone for your commander with his Janus bombers you would have been dead already at this point
- you could have killed his commander witht he spider (maybe) but your werent scouting

an airscout is <10 mass

- min 38, next meglith wasted, build t3 arty (mobile) to deal with ravengers
your mexes are not rebuilt since a long time min 40
- min 41 more unit waste againt ravangers
- min 44 3rd mega wasted
- min 45, no scouting -> no spotting of the tml
- min 45 still not all mexes rebuilt

to sum it up
SCOUTING

:mrgreen:
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Re: About my gameplay

Postby Bliss » 07 Feb 2013, 12:50

omg kidpon I told you the same things Sheppard told you !! I'm cool 8-)

:lol:
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Re: About my gameplay

Postby Kidpon » 07 Feb 2013, 15:15

Tmrkz, please watch the other replay :D
*not the long one :D

u can see how poor i was being rushed like that :P
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Re: About my gameplay

Postby Eukanuba » 08 Feb 2013, 01:10

I'm 15 mins into the long replay now and I must say I'm impressed with how well you've played so far, really putting the pressure on and outmatching a player 500 above you.

One thing I have noticed though is that you aren't spending your money fast enough. I've heard it said that if you're topping out on mass then the last thing you should do is upgrade a mex to deal with the excess, but in some cases you simply don't have the build power and it's better than just throwing all that lovely mass away. You can create a buffer so that you can crank out some engies and then have them make more factories or whatever.

If you're not already using it, I really recommend Supreme Economy, it helps you keep track of your mexes very easily and also shows you what your biggest construction projects are, which is very handy if you start tanking your eco and need to halt some production for whatever reason.

EDIT: Later in the game, big mistakes with the Megaliths - mobile flak is your friend, it can protect experimentals very well, even against T3 air in large enough numbers. Also, the Megalith is effectively incapable of running away, so unless you're outranging some static defences and taking no damage, you should always go forward. This unables you to spot more good targets and also crush enemies beneath its horrible legs.

Also, no TMD. Generally in most games you should get TMD up as soon as you hit T2, and on a map like that liberal sprinklings by likely targets are always a good idea.

EDIT 2: If you're tanking on power then making enough power is your primary concern. Assisting a T3 airfac with a T3 ACU is not a good idea, make T3 power until the issue is resolved.
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Re: About my gameplay

Postby Bliss » 08 Feb 2013, 21:10

Imho guy is talented considering he has like 200 matches and focused on 1v1 just recently ;)
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