This mod, as far as I can tell - Is entireley unplayable. My problems have been going on for quite a while, but they've never been as bad as they are today.
From the time that I first installed Total mayhem v1.20 v2 from the FAF vault, all of the Total Mayhem Cybran units were entireley red. They have been very difficuilt to look at. In addition to this, there are NO Aeon or Seriphem modded units from the total Mayhem mod. I thought that this was inentional, and that this was a UEF and Cybran mod only, until today. Today I saw a game that other players were hosting, and tried to join. When we launched the game, we were hit with desyn issues. It turns out that I was the one who was desyncing. I uninstalled and reinstalled the mod several times, but nothing worked.
And then I went to moddb and got the version from there. I launched a game by myself against 1 other AI. I was UEF, he was Aeon. I saw that the AI was able to build the modded Aeon units, but they were again covered in red. As the game went on I found a list of problems that I can not possibly keep track of in my head. Red lines started appearing everywhere accross the map, and NONE of the modded UEF units would fire at all.
The T4 UEF point defense would track the units, but would not fire at all. The T3 battletank would not fire at all, and the T3 walker mech (forgot it's exact name) would appear to fire, but would do no damage, and it's legs did not move as it moved.
I tested several things, and nothing that I had would fire (except for the vanilla units of course) The vailla units that the enemy AI produced were not red, and appeared to work perfectly.
I want to say that this mod seems great, some of the units I made (and tried to use) looked fantastic and fun, but with nothing working properly, red textures on the units, and red lines appearing everywhere on the map, I was not able to enjoy the mod. I can't really understand how any of this could go unnoticed to be honest, I mean, did no one play UEF at all?