joining into a live game by quantum gate

joining into a live game by quantum gate

Postby Golol » 18 May 2013, 11:07

again, i dont know if this was already proposed or is planned already but it would be really epic.
i would love if it would be possible that when you have built a quantum gate, someone else should be able to join you from the galactic map. if you click a planet thats currently defended it should say "quantum gate in place" and when you click something like reinforce you pay about 250 credits and walk right out of that quantum gateway!
also, in the ingame chat you should be able to chat in the galactic war factiom chat so you can call for support without minimizing.
that would open tactics like building and early quantum gatway on reclaim (or capturing the one on syrtis mayor or how the map is called. i only played it a few times). and then coordinating 3 or 4 acus joining your game!
this would add a lot of actual war feeling.
notice i said acus and not scus because if players would spawn as scus it would cause confusion with player controlled and ai scus. and scus cant control own units in the supcom story. atleast only a few
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Re: joining into a live game by quantum gate

Postby Ze_PilOt » 18 May 2013, 11:16

Not possible.
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Re: joining into a live game by quantum gate

Postby Golol » 18 May 2013, 13:33

i assume because the number of players is written in the script of a map somehow?
then there should maybe be thouht of other ways that commanders ingame can be supported by other online players. that is a big part of making galactic war different than simply random 1n1
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Re: joining into a live game by quantum gate

Postby Ze_PilOt » 18 May 2013, 15:00

It's not possible, at all. Because of how FA works.

It won't be 1v1 only.
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Re: joining into a live game by quantum gate

Postby FunkOff » 18 May 2013, 21:42

It is impossible to have a player join a game he wasn't there for the start of... directly. Might be possible with a save/close/relaunch.
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Re: joining into a live game by quantum gate

Postby lextoc » 18 May 2013, 21:48

Doesn't sound possible at all, maybe having a player on standby (which is in the lobby before the game starts) and enabling to gate him in with quantum or credits would be nice, but it sounds like alot of work to me
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Re: joining into a live game by quantum gate

Postby Anaryl » 18 May 2013, 22:53

So Through multiplayer save there is a kludge, and zep mentioned there might be a way with a player stored on a another part of the map that is 'opened' later.
So I'm guessing another thing we need access to the source code for?

Just curiously zep, how does FA handle how it's sessions start and finish? Theoretically, on an ideal planet where FA handles resources much better than it does, it might be possible for us to have a signal sent to game which very quickly multiplayers saves, brings up the connect lobby, and enters another player into one an empty slot. then relaunches the saved game, without there having to be much more of a human element than ticking x and taking very much time at all. As in to say I think players might like it if it were seamless enough.

Apologies for the quality of my post, just got out of bed.
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Re: joining into a live game by quantum gate

Postby Yerland » 09 Jun 2013, 19:37

Is it possible for two players to control one set of units. I dont mean a team of two players I mean two players acting as one. This would fall apart very quickly without alot of communication because of conflicting orders and such, but with good communication it could be awesome.

For example. UEF commander(call him UEF 1) attacks Aeon planet. Pays a bunch of credits to port in a support commander(UEF 2) with him. This support commander is controlled by another player who can manage all of UEF 1's units as if he were UEF 1, even overriding UEF 1's orders. This goes both ways in that UEF 1 can over ride UEF 2's orders as well. But with good communication one player could manage eco and defence while the other player manages offense.

(starting with a full power support commander would be overpowered but just an example)
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Re: joining into a live game by quantum gate

Postby Hawkei » 25 Jun 2013, 07:40

Yerland wrote:Is it possible for two players to control one set of units. I dont mean a team of two players I mean two players acting as one. This would fall apart very quickly without alot of communication because of conflicting orders and such, but with good communication it could be awesome.

For example. UEF commander(call him UEF 1) attacks Aeon planet. Pays a bunch of credits to port in a support commander(UEF 2) with him. This support commander is controlled by another player who can manage all of UEF 1's units as if he were UEF 1, even overriding UEF 1's orders. This goes both ways in that UEF 1 can over ride UEF 2's orders as well. But with good communication one player could manage eco and defence while the other player manages offense...

(starting with a full power support commander would be overpowered but just an example)

Shared Command is never a good idea. If it were done UEF 1, The ACU, would need to override UEF 2, the SCU. Essentially, the SCU could only control idle units. But I don't see how this could add to the gameplay. Without command overide, players would never accept this feature.

Perhaps if you had a Pro teamed with a Noob. The Pro could say, "Here young fella, take these units and attack this position for me"... Though this can be done quite succesfully as is, by giving units.

I would rather have discreete armies. This sounds too complicated.
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Re: joining into a live game by quantum gate

Postby Gyle » 27 Jun 2013, 14:59

Firewall wrote:
Perhaps if you had a Pro teamed with a Noob. The Pro could say, "Here young fella, take these units and attack this position for me"... Though this can be done quite succesfully as is, by giving units.

I would rather have discreete armies. This sounds too complicated.


That would make a pretty good mod in of itself if it was possible to do. But if you split it between Macro and micro. One Guy in charge of ACU's, Engineers and all things macro related. The other guy has control of combat units. No idea if that would be possible though.
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