BUG: Not sure if connecting

BUG: Not sure if connecting

Postby Anaryl » 14 Jul 2013, 21:51

I've noticed this a bit recently but I've not played a GW game in a little while. It seems that no mater what happens GW treats the game as cancelled. Thing is, I've been attacked (attack -attack) had the gw progress bar come up, then disappear, then the game has been cancelled. It doesn't seem to make a lot of sense that somebody woulod keep cancelling their own attacks after a second, but maybe that's it. I'm not sure.
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Re: BUG: Not sure if connecting

Postby Ze_PilOt » 14 Jul 2013, 23:13

That was expected, there is a bug with the last update.

Be ready for a whole week of debugging.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: BUG: Not sure if connecting

Postby Ze_PilOt » 14 Jul 2013, 23:31

Fixed in 0.8.56.

I would be amazed that it's the only bug :)

(what's good is that I can actually see the reinforcements units sent correctly to the client).
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: BUG: Not sure if connecting

Postby Anaryl » 15 Jul 2013, 00:55

A week of debugging. You are fortunate that my gf is away for one more eek ad so are my holidays :P

just let me know what nees to be done.
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Re: BUG: Not sure if connecting

Postby Ze_PilOt » 15 Jul 2013, 00:56

Testing & Reporting :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: BUG: Not sure if connecting

Postby Anaryl » 15 Jul 2013, 06:08

2:07pm AEST Planet 107 - attacks not coming through to the other player (Tuperware)

Logs attached - is there anything i should specifically look for in this?
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Re: BUG: Not sure if connecting

Postby Ze_PilOt » 15 Jul 2013, 08:03

What do you mean "it's not coming through" ?
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