As you can tell from the title, this update will add ballistic missiles to your arsenal. Every faction will get some form of ballistic missile (Seraphim might get something slightly diffrent, but having the same effect) and a ballistic missile defense. This is just an announcement, and I will post screenshots and/or videos of the progress on them.
More info on the ballistic missiles themselves:
-They could be considered, basically, something between Tactical missiles and Nukes. They will have a long travel time (longer than nukes, most likely) and a limited range.
-They will be constructed in special buildings, Ballistic Missile Launchers, and there will also be a Ballistic Missile Defense building. (There is still a debate going on wether the Cybran BMD and BML should be a two in one building, but this is very early in the process, so it may change.)
-The missiles will do moderate damage, across a decent radius, and hit their target pretty accurately. Depending on where and what you hit, they may or may not be more efficient than artillery, but the missiles themselves are not free to build, so that should be kept in mind
-The update will also have a restriction in the unit restrictions menu to disable them, for people who just want to play normal Supreme Destruction without the added pressure of a huge explosive missile landing on your ACU's head.
Stay tuned for further updates!