Crashing Waves, a map I started on the 13th of Feburary 2016,
has been updated to V6:See the original thread I made for it here:
viewtopic.php?f=2&t=11743&hilit=input#p120068These changes were prompted by feedback/watching games on it during this current ladder pool rotation.
After cleaning the vomit that I let loose after seeing this map in the editor again; the changes that I did are as follows:
Removed the SAM turrets from the expansion islands, and the weird decals I had underneath them.
Moved the triad wrecks further inland on the plateau areas so players were not baited into attempting to ledgegrab them.
Removed the weird decals I had under said Triad wrecks as well.
Replaced the Salem/Thundershark wreckage in the middle with 3 underwater mexes, bringing the total to 4 mexes In the middle.
Centered said mexes, instead of being closer to the bottom player.
Added an underwater mex between the spawns and their native expansions, prompting players to head in that direction on foot.
Changed the lighting setup from the near-default abomination I had made to my current standard setup. (With a touch of green.)
Redid the water because I saved when it was disabled and thus lost it. :2head:
Added some color lerp so you can see the shore more accurately
Redid waves
Removed some strange terrain greeble in the water near the expansions.
Removed some of the terribly overscaled decals on the plateaus and the expansions.
Corrected ALL of the normal strata maps, because ALL of them were in some way done wrong.
Changed the macrotexture from evergreen to tundra, for personality.
Changed a strata layer that was using a macrotexture.
Changed the sand layer to this white wet sand one.
Changed the mountain textures to EVrock texture maps.
Changed some grass layers,
Changed a minor texture layer from rock to a grassy rock.
- I probably missed a few extra changes as well.
The pool is updated with this and the Hymn change now.
FAF is down currently so i'll upload it when that is sorted.
Next post will be those pictures of the new maps that I promised to upload for Scoot.