This is a thread where I post the progress on maps I am working on. When I am working on a map I regularly post updates on it. This is so you can provide early feedback and make it easier for me to design a map that people actually want to play. If you have suggestions or request on a map I am working on, I will always respond to you and try to realise your suggestion or request. The more feedback you give, the better are the maps I can build. If you have ideas fo rmaps you can also come to me with concepts. One of the maps I made (Insanity Rising) was based on a detailed concept by IceDreamer, for example. So, if you have a compelling idea for a map design that you cannot realise yourself, chances are good I will take a shot at it, if you ask me to.
On playtesting
The most important feedback for me is impressions from playtesting. Most of the maps I released are still only 80% finsihed, because I released them for playtesting, but never got enough feedback from playtesters to finish them. Good maps cannot be made without playtesting. I am not a good player, so I can't do teh playtesting myself. The suggestiosn of good palyers are therefore especially valuable. So, help me make better maps for us, by providing playtesting feedback.
Maps that need playtesting
The more stars the more relevant
Hexagonian Drylands: *****
Fervent Soil and Torrid Suns: ****
Maps released so far
Spoiler: show