The obvious: This is the go to, late-game eco play these days. Compared to standing armies fighting over the map for mass point control, the risk/reward ratio leads the sensible commander down the T3 arties / game-ender path. There is much less reason to field an army if you can just turtle up and make these bastards.
The problem: Accentuated by the 80% reclaim left on the field by dead units, which already disincentivizes any risky offensive move, these SACUs make it even less important to control mass points across the map. Turtling is effective enough as it is and reducing the importance of map control leads to boring gameplay.
Suggested change: I would completely remove the SACU RAS option. Keep it ACU-only. Some kind of nerf would be a reluctant second option.
Please discuss.
EarthRover-
#mapcontrolmatters
#minute40masspointsmatter