Not sure where to report this, but it appears that I stumbled upon an annoying bug with the nuke launcher.
Description of events:
- give the command to launch
- strategic launch detected sound plays
- silo opens / launch animation begins
- nuke goes back in like someone retracting a turd
- the loaded missile has now disappeared
It looks like I might have clicked on an airplane over my opponents base, which then flew away or was destroyed. I watched the replay twice but still I'm not sure. The targeting line (the red line indicating an attack) went away almost instantly and I did not see the nuclear sign flashing over the target area.
Two things need fixing IMO:
1. Between the actual firing of the nuke and the game processing the event there's a discrepancy. Unloading the nuke without firing as a result.
2. It should not be possible to target a moving unit with the nuke launcher at all. I sandboxed this and it's very easy to attack an airplane with a nuke launcher.
I can attach the replay later. But the event is at 49:00 minutes.