debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
warning: Checksum for beat 0 mismatched: b569a0d4fd54ae30252349eef5478b71 (sim) != a0f26964269f326dc87fcf261b654132 (Fast-Thick-Pants).
warning: Checksum for beat 0 mismatched: b569a0d4fd54ae30252349eef5478b71 (sim) != a0f26964269f326dc87fcf261b654132 (Emperor_Penguin).
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
debug: Loading module '\000/lua/ui/dialogs/desync.lua\000'
info: Hooked /lua/ui/dialogs/desync.lua with /mods/pwn desync/hook/lua/ui/dialogs/desync.lua
debug: Loading module '\000/lua/ui/controls/textarea.lua\000'
info: Desynch at beat 1 tick 0.20000000298023
warning: Error running '/lua/ui/uimain.lua:ShowDesyncDialog': ...faforever\gamedata\lua.nx2\lua\ui\dialogs\desync.lua(96): access to nonexistent global variable "CreateBorder" stack traceback:
[C]: in function `error'
...nce(faf)\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...nce(faf)\gamedata\mohodata.scd\lua\system\config.lua:52>
...faforever\gamedata\lua.nx2\lua\ui\dialogs\desync.lua(96): in function `UpdateDialog'
...ged alliance(faf)\gamedata\lua.scd\lua\ui\uimain.lua(196): in function <...ged alliance(faf)\gamedata\lua.scd\lua\ui\uimain.lua:195>
info: playable area coordinates are { 0, 0, 512, 512 }
info: Offmapareas are {
info: { x0=-100, x1=612, y0=-100, y1=0 },
info: { x0=-100, x1=612, y0=512, y1=612 },
info: { x0=-100, x1=0, y0=0, y1=512 },
info: { x0=512, x1=612, y0=0, y1=512 }
info: }
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
info: GAMERESULT : \000defeat -1
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: com is dead
debug: Loading module '\000/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua\000'
debug: Loading module '\000/effects/quantumwarhead/quantumwarheadeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
debug: Loading module '\000/lua/ui/game/unittext.lua\000'
info: com is dead
debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
info: GAMERESULT : \000victory 5
info: GAMERESULT : \000score 5
info: syncing max ping markers: \00015
debug: OpenMovie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
debug: Preparing movie /movies/menu_background.sfd: 19994
info: called Set_graph...
debug: Loading module '\000/lua/ui/dialogs/dialog_txt.lua\000'
info: PAGE_GRAPH called
info: Number of data found:\00010
info: Number of data found:\00010
info: 173
info: Value the highest:\000250\000 final time saved:\000100\000 scale factor on y:\0001.9520000219345
debug: Playing movie f:\games\supreme commander - forged alliance(faf)\movies\menu_background.sfd: 19994
info: ------- calculating the timing of the frame
info: Time to display 1 frame (calculate with 10 frames):\0000.01503295917064\000 t:\000554.88751220703\000 t1:\000555.03784179688
info: So refresh all the \00017.378101348877\000 pixels displayed (delta_refresh:)
info: ------- calculating the timing of the frame
info: Time to display 1 frame (calculate with 10 frames):\0000.015429687686265\000 t:\000554.88751220703\000 t1:\000555.04180908203
info: So refresh all the \00017.836719512939\000 pixels displayed (delta_refresh:)
warning: Error running lua script: ...iance(faf)\gamedata\mohodata.scd\lua\maui\bitmap.lua(35): Game object has been destroyed stack traceback:
[C]: in function `InternalCreateBitmap'
...iance(faf)\gamedata\mohodata.scd\lua\maui\bitmap.lua(35): in function `initfn'
...data\faforever\gamedata\lua.nx2\lua\system\class.lua(258): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:246>
...forever\gamedata\lua.nx2\lua\ui\dialogs\hotstats.lua(1033): in function <...forever\gamedata\lua.nx2\lua\ui\dialogs\hotstats.lua:962>
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
info: Run time: 0h09m18s
That is only a small part of the game.log but i searched for "error" and i guess these are the most important lines.
If i should send the whole game.log or another .log data im gonna do that but it is like you know pretty big..