Kennel dron wreack bug

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Kennel dron wreack bug

Postby Ithilis_Quo » 28 Jun 2015, 17:20

Kennel have in blue print that leave wreack, but in reality explode in air, and dont leave any wreack.(drone cost 250m what is a lot) Also crash dmg is 10dmg, but drone have 6hp, so when crash, wreack will be imediatly destroyed by crash dmg, but when i change dmg of crash dmg to less as hp (5dmg), still dont leave any wreack because its under some wierd bug.

So after fixing why drone dont leave any wreack will be need setup crash dmg that will be less as 6.
And after fixing this two thinks will be need allow leave wreack also in water, as every other units. (already its only on land)

It looks lile total minor bug, but when notice that in some game can be 20 kenels = 40drones destroyed on reclaim/building party , then will leave 8100mass what already dont leave, and that is a lot.

+ balance suggestion: decrease price of kennel drone, for some more eco friendly numbers
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Re: Kennel dron wreack bug

Postby ZLO_RD » 28 Jun 2015, 18:03

in real game situation drones most likely be heavely overkilled so it would be normal for them to explode in air

but i am still agree that even minor bugs should be fixed eventually... so, are you sure you tested them correctly? maybe try ctrl+k instead of attacking them... maybe that can help, i don't have any other ideas yet
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Re: Kennel dron wreack bug

Postby ckitching » 28 Jun 2015, 20:07

Drones are so likely to be overkilled by a lot they're rarely going to leave wrecks if directly killed.
I shall ensure they they crash and blow up properly when the owning station is killed.
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Re: Kennel dron wreack bug

Postby Ithilis_Quo » 29 Jun 2015, 01:18

I was control+c them on testing, basicaly they have 6 hp, and most of t1 mobile aa have less dmg per shot as 12, so when will drone die over t1m aa is suppost to leave wreack. But it doesnt happend.
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